|Issue 2750||GL and GLES on Android|
|Starred by 5 users||Project Member Reported by firstname.lastname@example.org, Jul 14 2014||Back to list|
On devices that support creating both OpenGL and OpenGL ES contexts our tools first attempt to create GL and if successful never use the GLES context. This is problematic for testing as both Android and Chrome use the GLES interface. We need to update our tools to test against both interfaces where available.
Oct 14 2014,
Sep 30 2015,
Issue 2752 has been merged into this issue.
I'm guessing this is now fixed since the explicit gl/gles config changes?
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