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Issue 2668 Share more code between SkDraw and GrBitmapTextContext
Starred by 4 users Project Member Reported by jvanverth@google.com, Jun 12 2014 Back to list
Status: Accepted
Owner:
Last visit 29 days ago
Cc:
Area: Font, GPU
Priority: Icebox
Type: Idea



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Currently GrBitmapTextContext has a copy of the layout code used in SkDraw. It would be better to have a shared set of functions used by both (and other text renderers).

 
Project Member Comment 1 by jvanverth@google.com, Aug 28 2014
Labels: Area-GPU
Project Member Comment 2 by jvanverth@google.com, Sep 12 2014
Labels: Area-Font
Project Member Comment 3 by joshualitt@google.com, Sep 30 2015
Labels: -Priority-Medium Priority-Icebox
Owner: ----
Status:
This is a great idea, but no one is currently working on it.  Moving to icebox.
Project Member Comment 4 by hcm@google.com, Dec 7 2015
Labels: Hotlist-Fixit
Project Member Comment 5 by herb@google.com, Dec 7 2015
Owner: herb@google.com
Status: Accepted
I have combined code from GrBitmapAtlasTextContext and SkDraw. The Depth Field and Stencil code still need to be integrated. In Addition, I combined the XPS and SkDraw code.
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