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Issue 2668 link

Starred by 6 users

Issue metadata

Status: Accepted
Area: Font , GPU
NextAction: ----
Priority: Icebox
Type: Idea

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Share more code between SkDraw and GrBitmapTextContext

Project Member Reported by, Jun 12 2014

Issue description

Currently GrBitmapTextContext has a copy of the layout code used in SkDraw. It would be better to have a shared set of functions used by both (and other text renderers).

Project Member

Comment 1 by, Aug 28 2014

Labels: Area-GPU
Project Member

Comment 2 by, Sep 12 2014

Labels: Area-Font
Project Member

Comment 3 by, Sep 30 2015

Labels: -Priority-Medium Priority-Icebox
Owner: ----
This is a great idea, but no one is currently working on it.  Moving to icebox.
Project Member

Comment 4 by, Dec 7 2015

Labels: Hotlist-Fixit
Project Member

Comment 5 by, Dec 7 2015

Status: Accepted
I have combined code from GrBitmapAtlasTextContext and SkDraw. The Depth Field and Stencil code still need to be integrated. In Addition, I combined the XPS and SkDraw code.

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