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Issue 920291 link

Starred by 2 users

Issue metadata

Status: Fixed
Owner:
Closed: Jan 9
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Linux
Pri: 2
Type: Bug

Blocking:
issue 809237



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webgl2 conformance test uniforms_incompatible_texture_type_for_sampler fails on linux amd

Project Member Reported by enne@chromium.org, Jan 9

Issue description

First failing build.

Seems very likely to be: https://chromium.googlesource.com/chromium/src/+/0fce45278dd0c9622984502bd7b427ae39dddd7b

I'll disable this for now on for this config as it's working elsewhere.

Log snippet:

[56/138] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance2_uniforms_incompatible_texture_type_for_sampler failed unexpectedly 37.8607s:
  
  Traceback (most recent call last):
    _RunGpuTest at content/test/gpu/gpu_tests/gpu_integration_test.py:155
      self.RunActualGpuTest(url, *args)
    RunActualGpuTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:199
      getattr(self, test_name)(test_path, *args[1:])
    _RunConformanceTest at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:288
      self._CheckTestCompletion()
    _CheckTestCompletion at content/test/gpu/gpu_tests/webgl_conformance_integration_test.py:282
      self._WebGLTestMessages(self.tab))
    fail at .swarming_module/lib/python2.7/unittest/case.py:410
      raise self.failureException(msg)
  AssertionError: GPU process crashed during test.
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH24_STENCIL8 using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH24_STENCIL8 using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH_COMPONENT32F using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH_COMPONENT32F using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH32F_STENCIL8 using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH32F_STENCIL8 using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8UI using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA32I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB32I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA16I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB16I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGBA8I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8I
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8I
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8I using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB8I using TEXTURE_COMPARE_MODE
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB10_A2UI
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB10_A2UI
  getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB10_A2UI using TEXTURE_COMPARE_MODE
  FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with RGB10_A2UI using TEXTURE_COMPARE_MODE
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  *** Error compiling VERTEX_SHADER '[object WebGLShader]':
  *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':
  Error in compiling shader
  Loading program failed
  FAIL Loading program failed
  
  Locals:
    msg : u"GPU process crashed during test.\ngetError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH24_STENCIL8 using TEXTURE_COMPARE_MODE\nFAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH24_STENCIL8 using TEXTURE_COMPARE_MODE\ngetError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH_COMPONENT32F using TEXTURE_COMPARE_MODE\nFAIL getError expected: INVALID_OPERATION. Was NO_ERROR : from draw with DEPTH_COMPONENT32F using TEXTURE_COMPARE_MODE\ngetErro ... DER '[object WebGLShader]':\nError in compiling shader\nLoading program failed\nFAIL Loading program failed\n*** Error compiling VERTEX_SHADER '[object WebGLShader]':\n*** Error compiling FRAGMENT_SHADER '[object WebGLShader]':\nError in compiling shader\nLoading program failed\nFAIL Loading program failed\n*** Error compiling VERTEX_SHADER '[object WebGLShader]':\n*** Error compiling FRAGMENT_SHADER '[object WebGLShader]':\nError in compiling shader\nLoading program failed\nFAIL Loading program failed\n" (truncated)
 
Thanks. Yuly already has a change in the CQ to suppress this one, so it should be fixed momentarily.
Blocking: 809237
Owner: ynovikov@chromium.org
Status: Fixed (was: Assigned)
Thanks Yuly for handling this.

This card is obsolete and the drivers are old; we are looking to replace it with newer hardware, which should fix the problem.

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