crosvm virtio gpu reporting low GL version |
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Issue description
glxinfo reports extremely low GL versions:
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Red Hat (0x1af4)
Device: virgl (0x1010)
Version: 18.2.6
Accelerated: yes
Video memory: 0MB
Unified memory: no
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Red Hat
OpenGL renderer string: virgl
OpenGL version string: 2.1 Mesa 18.2.6
OpenGL shading language version string: 1.20
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.2.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Using ToT mesa does not improve things.
Tracing through code st_api_query_versions during the DRI screen intialization determines the current version to be 2.1 due to ARB_texture_compression_rgtc and NV_conditional_render extensions being missing.
ARB_texture_compression_rgtc appears to be conditional on:
PIPE_FORMAT_RGTC1_UNORM
PIPE_FORMAT_RGTC1_SNORM
PIPE_FORMAT_RGTC2_UNORM
PIPE_FORMAT_RGTC2_SNORM
NV_conditional_render on PIPE_CAP_CONDITIONAL_RENDER.
The rgtc ones are derived from the virgl caps.v1.sampler.bitmask, and the other directly from caps.v1.conditional_render.
Full reported caps from virgl:
(gdb) print screen->caps.caps
$1 = {max_version = 2, v1 = {max_version = 2, sampler = {bitmask = {4030150534, 185270272, 1476406283, 1912602880, 286269760, 2004221953, 3149642751,
536903139, 0, 9437184, 0, 0, 0, 0, 0, 0}}, render = {bitmask = {2952799110, 185270272, 1476395019, 301990144, 285220928, 2004221953, 2290649463,
536903106, 0, 9437184, 0, 0, 0, 0, 0, 0}}, depthstencil = {bitmask = {0 <repeats 16 times>}}, vertexbuffer = {bitmask = {0 <repeats 16 times>}},
bset = {indep_blend_enable = 1, indep_blend_func = 1, cube_map_array = 1, shader_stencil_export = 0, conditional_render = 0, start_instance = 0,
primitive_restart = 1, blend_eq_sep = 0, instanceid = 1, vertex_element_instance_divisor = 0, seamless_cube_map = 0, occlusion_query = 1,
timer_query = 0, streamout_pause_resume = 1, texture_multisample = 1, fragment_coord_conventions = 0, depth_clip_disable = 0,
seamless_cube_map_per_texture = 0, ubo = 0, color_clamping = 0, poly_stipple = 0, mirror_clamp = 0, texture_query_lod = 0, has_fp64 = 0,
has_tessellation_shaders = 1, has_indirect_draw = 1, has_sample_shading = 1, has_cull = 0, conditional_render_inverted = 0, derivative_control = 0,
polygon_offset_clamp = 0, transform_feedback_overflow_query = 0}, glsl_level = 400, max_texture_array_layers = 2048, max_streamout_buffers = 4,
max_dual_source_render_targets = 0, max_render_targets = 8, max_samples = 16, prim_mask = 31871, max_tbo_size = 134217728, max_uniform_blocks = 15,
max_viewports = 1, max_texture_gather_components = 4}, v2 = {v1 = {max_version = 2, sampler = {bitmask = {4030150534, 185270272, 1476406283, 1912602880,
286269760, 2004221953, 3149642751, 536903139, 0, 9437184, 0, 0, 0, 0, 0, 0}}, render = {bitmask = {2952799110, 185270272, 1476395019, 301990144,
285220928, 2004221953, 2290649463, 536903106, 0, 9437184, 0, 0, 0, 0, 0, 0}}, depthstencil = {bitmask = {0 <repeats 16 times>}}, vertexbuffer = {
bitmask = {0 <repeats 16 times>}}, bset = {indep_blend_enable = 1, indep_blend_func = 1, cube_map_array = 1, shader_stencil_export = 0,
conditional_render = 0, start_instance = 0, primitive_restart = 1, blend_eq_sep = 0, instanceid = 1, vertex_element_instance_divisor = 0,
seamless_cube_map = 0, occlusion_query = 1, timer_query = 0, streamout_pause_resume = 1, texture_multisample = 1, fragment_coord_conventions = 0,
depth_clip_disable = 0, seamless_cube_map_per_texture = 0, ubo = 0, color_clamping = 0, poly_stipple = 0, mirror_clamp = 0, texture_query_lod = 0,
has_fp64 = 0, has_tessellation_shaders = 1, has_indirect_draw = 1, has_sample_shading = 1, has_cull = 0, conditional_render_inverted = 0,
derivative_control = 0, polygon_offset_clamp = 0, transform_feedback_overflow_query = 0}, glsl_level = 400, max_texture_array_layers = 2048,
max_streamout_buffers = 4, max_dual_source_render_targets = 0, max_render_targets = 8, max_samples = 16, prim_mask = 31871, max_tbo_size = 134217728,
max_uniform_blocks = 15, max_viewports = 1, max_texture_gather_components = 4}, min_aliased_point_size = 1, max_aliased_point_size = 255,
min_smooth_point_size = 0, max_smooth_point_size = 0, min_aliased_line_width = 1, max_aliased_line_width = 7.375, min_smooth_line_width = 0,
max_smooth_line_width = 0, max_texture_lod_bias = 15, max_geom_output_vertices = 256, max_geom_total_output_components = 1024, max_vertex_outputs = 32,
max_vertex_attribs = 16, max_shader_patch_varyings = 30, min_texel_offset = -8, max_texel_offset = 7, min_texture_gather_offset = -32,
max_texture_gather_offset = 31, texture_buffer_offset_alignment = 16, uniform_buffer_offset_alignment = 32, shader_buffer_offset_alignment = 64,
capability_bits = 10205, sample_locations = {52292, 2922047074, 1406761877, 4055832381, 3344594329, 3017518390, 742556014, 284161032},
max_vertex_attrib_stride = 2048, max_shader_buffer_frag_compute = 12, max_shader_buffer_other_stages = 12, max_shader_image_frag_compute = 32,
max_shader_image_other_stages = 32, max_image_samples = 0, max_compute_work_group_invocations = 1792, max_compute_shared_memory_size = 65536,
max_compute_grid_size = {65535, 65535, 65535}, max_compute_block_size = {1792, 1792, 1792}, max_texture_2d_size = 16384, max_texture_3d_size = 2048,
max_texture_cube_size = 16384, max_combined_shader_buffers = 72, max_atomic_counters = {4096, 4096, 4096, 4096, 4096, 4096}, max_atomic_counter_buffers = {
16, 16, 16, 16, 16, 16}, max_combined_atomic_counters = 4096, max_combined_atomic_counter_buffers = 96}}
,
Dec 6
Here's the full list of what my crosvm eve with guest ToT mesa reports up to GL 3.3: GL 3.0 consts->GLSLVersion >= 130: 1 (consts->MaxSamples >= 4 || consts->FakeSWMSAA): 1 extensions->ARB_color_buffer_float: 1 extensions->ARB_depth_buffer_float: 1 extensions->ARB_half_float_vertex: 1 extensions->ARB_map_buffer_range: 1 extensions->ARB_shader_texture_lod: 1 extensions->ARB_texture_float: 1 extensions->ARB_texture_rg: 1 extensions->ARB_texture_compression_rgtc: 0 extensions->EXT_draw_buffers2: 1 extensions->ARB_framebuffer_object: 1 extensions->EXT_framebuffer_sRGB: 1 extensions->EXT_packed_float: 1 extensions->EXT_texture_array: 1 extensions->EXT_texture_shared_exponent: 1 extensions->EXT_transform_feedback: 1 extensions->NV_conditional_render: 0GL 3.1 consts->GLSLVersion >= 140: 1 extensions->ARB_draw_instanced: 1 extensions->ARB_texture_buffer_object: 1 extensions->ARB_uniform_buffer_object: 1 extensions->EXT_texture_snorm: 1 extensions->NV_primitive_restart: 1 extensions->NV_texture_rectangle: 1 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16: 1 GL 3.2 consts->GLSLVersion >= 150: 1 extensions->ARB_depth_clamp: 0 extensions->ARB_draw_elements_base_vertex: 1 extensions->ARB_fragment_coord_conventions: 1 extensions->EXT_provoking_vertex: 1 extensions->ARB_seamless_cube_map: 0 extensions->ARB_sync: 1 extensions->ARB_texture_multisample: 1 extensions->EXT_vertex_array_bgra: 1 GL 3.3 consts->GLSLVersion >= 330: 1 extensions->ARB_blend_func_extended: 0 extensions->ARB_explicit_attrib_location: 1 extensions->ARB_instanced_arrays: 1 extensions->ARB_occlusion_query2: 1 extensions->ARB_shader_bit_encoding: 1 extensions->ARB_texture_rgb10_a2ui: 1 extensions->ARB_timer_query: 1 extensions->ARB_vertex_type_2_10_10_10_rev: 1 extensions->EXT_texture_swizzle: 1
,
Dec 18
Re-ran with ToT mesa on host and guest along with ToT mesa up to GL 4.6: ver_3_0: ver_2_1: 1 consts->GLSLVersion >= 130: 1 (consts->MaxSamples >= 4 || consts->FakeSWMSAA): 1 (api == API_OPENGL_CORE || extensions->ARB_color_buffer_float): 1 extensions->ARB_depth_buffer_float: 1 extensions->ARB_half_float_vertex: 1 extensions->ARB_map_buffer_range: 1 extensions->ARB_shader_texture_lod: 1 extensions->ARB_texture_float: 1 extensions->ARB_texture_rg: 1 extensions->ARB_texture_compression_rgtc: 0 extensions->EXT_draw_buffers2: 1 extensions->ARB_framebuffer_object: 1 extensions->EXT_framebuffer_sRGB: 1 extensions->EXT_packed_float: 1 extensions->EXT_texture_array: 1 extensions->EXT_texture_shared_exponent: 1 extensions->EXT_transform_feedback: 1 extensions->NV_conditional_render: 0 ver_3_1: ver_3_0: 0 consts->GLSLVersion >= 140: 1 extensions->ARB_draw_instanced: 1 extensions->ARB_texture_buffer_object: 1 extensions->ARB_uniform_buffer_object: 1 extensions->EXT_texture_snorm: 1 extensions->NV_primitive_restart: 1 extensions->NV_texture_rectangle: 1 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16: 1 ver_3_2: ver_3_1: 0 consts->GLSLVersion >= 150: 1 extensions->ARB_depth_clamp: 0 extensions->ARB_draw_elements_base_vertex: 1 extensions->ARB_fragment_coord_conventions: 1 extensions->EXT_provoking_vertex: 1 extensions->ARB_seamless_cube_map: 1 extensions->ARB_sync: 1 extensions->ARB_texture_multisample: 1 extensions->EXT_vertex_array_bgra: 1 ver_3_3: ver_3_2: 0 consts->GLSLVersion >= 330: 1 extensions->ARB_blend_func_extended: 0 extensions->ARB_explicit_attrib_location: 1 extensions->ARB_instanced_arrays: 1 extensions->ARB_occlusion_query2: 1 extensions->ARB_shader_bit_encoding: 1 extensions->ARB_texture_rgb10_a2ui: 1 extensions->ARB_timer_query: 1 extensions->ARB_vertex_type_2_10_10_10_rev: 1 extensions->EXT_texture_swizzle: 1 ver_4_0: ver_3_3: 0 consts->GLSLVersion >= 400: 1 extensions->ARB_draw_buffers_blend: 1 extensions->ARB_draw_indirect: 1 extensions->ARB_gpu_shader5: 1 extensions->ARB_gpu_shader_fp64: 0 extensions->ARB_sample_shading: 1 extensions->ARB_tessellation_shader: 1 extensions->ARB_texture_buffer_object_rgb32: 1 extensions->ARB_texture_cube_map_array: 1 extensions->ARB_texture_query_lod: 0 extensions->ARB_transform_feedback2: 1 extensions->ARB_transform_feedback3: 1 ver_4_1: ver_4_0: 0 consts->GLSLVersion >= 410: 0 extensions->ARB_ES2_compatibility: 1 extensions->ARB_shader_precision: 0 extensions->ARB_vertex_attrib_64bit: 0 extensions->ARB_viewport_array: 0 ver_4_2: ver_4_1: 0 consts->GLSLVersion >= 420: 0 extensions->ARB_base_instance: 1 extensions->ARB_conservative_depth: 1 extensions->ARB_internalformat_query: 1 extensions->ARB_shader_atomic_counters: 1 extensions->ARB_shader_image_load_store: 1 extensions->ARB_shading_language_420pack: 1 extensions->ARB_shading_language_packing: 1 extensions->ARB_texture_compression_bptc: 0 extensions->ARB_transform_feedback_instanced: 1 ver_4_3: ver_4_2: 0 consts->GLSLVersion >= 430: 0 consts->Program[MESA_SHADER_VERTEX].MaxUniformBlocks >= 14: 1 extensions->ARB_ES3_compatibility: 1 extensions->ARB_arrays_of_arrays: 1 extensions->ARB_compute_shader: 1 extensions->ARB_copy_image: 1 extensions->ARB_explicit_uniform_location: 1 extensions->ARB_fragment_layer_viewport: 0 extensions->ARB_framebuffer_no_attachments: 1 extensions->ARB_internalformat_query2: 1 extensions->ARB_robust_buffer_access_behavior: 1 extensions->ARB_shader_image_size: 1 extensions->ARB_shader_storage_buffer_object: 1 extensions->ARB_stencil_texturing: 1 extensions->ARB_texture_buffer_range: 1 extensions->ARB_texture_query_levels: 1 extensions->ARB_texture_view: 0 ver_4_4: ver_4_3: 0 consts->GLSLVersion >= 440: 0 consts->MaxVertexAttribStride >= 2048: 1 extensions->ARB_buffer_storage: 0 extensions->ARB_clear_texture: 0 extensions->ARB_enhanced_layouts: 1 extensions->ARB_query_buffer_object: 0 extensions->ARB_texture_mirror_clamp_to_edge: 0 extensions->ARB_texture_stencil8: 1 extensions->ARB_vertex_type_10f_11f_11f_rev: 0 ver_4_5: ver_4_4: 0 consts->GLSLVersion >= 450: 0 extensions->ARB_ES3_1_compatibility: 1 extensions->ARB_clip_control: 0 extensions->ARB_conditional_render_inverted: 0 extensions->ARB_cull_distance: 0 extensions->ARB_derivative_control: 0 extensions->ARB_shader_texture_image_samples: 0 extensions->NV_texture_barrier: 0 ver_4_6: ver_4_5: 0 consts->GLSLVersion >= 460: 0 /* extensions->ARB_gl_spirv */ 0: 0 /* extensions->ARB_spirv_extensions */ 0: 0 extensions->ARB_indirect_parameters: 0 extensions->ARB_pipeline_statistics_query: 0 extensions->ARB_polygon_offset_clamp: 0 extensions->ARB_shader_atomic_counter_ops: 1 extensions->ARB_shader_draw_parameters: 0 extensions->ARB_shader_group_vote: 0 extensions->ARB_texture_filter_anisotropic: 1 extensions->ARB_transform_feedback_overflow_query: 0
,
Dec 18
,
Dec 20
,
Jan 19
(3 days ago)
The following revision refers to this bug: https://chromium.googlesource.com/chromiumos/overlays/chromiumos-overlay/+/cc3222f8562d5043a27942750c562028d985e5f0 commit cc3222f8562d5043a27942750c562028d985e5f0 Author: David Riley <davidriley@chromium.org> Date: Sat Jan 19 12:20:23 2019 virglrenderer: update to upstream f30b4ee37c7404b557d671745aa6fcd9c912994b Update to upstream. From: 9b91cc380fdd5bf993f64a9cd452dbc4c98872fa To: f30b4ee37c7404b557d671745aa6fcd9c912994b f30b4ee vtest: Refactor argument parsing to use getopt c21a53d ci: Run piglit gl&gles hosts as separate tests 8e3c7f7 ci: Cleanup CI output 810b333 ci: Harmonize script names 0ad0fdb ci: Remove unused deqp test lists 7f3f1a5 ci: Switch to new test-runner 5176d6d ci: Don't allow HW backends for CI runs 15320da ci: Add new test-runner and previous results 715d53e ci: Remove redundant regression check f342464 ci: Remove spurios ccache -s ed8378e ci: Remove previosuly disabled & redundant CTS build cmds 5fc178b ci: Remove previously disabled fakemachine/qemu testing 2ebcc6d virglrenderer: move scissor enables out of draw path. 827bee8 renderer: don't emit scissors on framebuffer state change 8b2e86f blitter: handle GL_FRAMEBUFFER_SRGB for emulated blits 2e3417a vrend,blit: set GL_FRAMEBUFFER_SRGB based on blit dest format and not resource format 3a55d4b vrend,blit: Don't use GL blit when src and dest swizzles are the same 92fe2c2 gallium: bump shader input and output limits 0b115db shader: add and use extension helper 249cbb2 strbuf: factor out strlen out of appending ee354b6 shader: fixup signature of get_source_info aa036b8 shader: double size of offbuf and bias c5e7173 strbuf: copy varargs-list in case of reuse 6c530b5 shader: move body generation to variadic macros. 1c5d657 shader: move header generation to variadic emission. 695e7c3 shader: move body emission to using buffer error state. 06799bf shader: move header emission to use the error state. 375b424 shader: add some strbuf error checks. f7e0ec0 shader: add string buffer wrapper and use for glsl strings. e560001 vrend: add new string buffer implementation (v1.2) 4aa32df fix crash with qemu / egl colorspace 39c2099 vrend: assume current framebuffer binding is still correct 6ae19d3 vrend: restore GL_FRAMEBUFFER after clobbering 7a35386 virglrenderer: force ctx0 for cursor dc8b29f vrend: remove redundant call to make_current aeac8f4 docs: Add a note about running ASAN e59edfc shader: Emit swizzles for image size if needed 162d4bf Fix GLX build 3bb14a3 vrend: Also set glsl to at least 400 on D-GL when certain extension are available b7eccdf shader: Even fewer screaming falsehoods f8841d8 shader: Fewer screaming truths and falsehoods bc6fc18 shader: drop prepare_so_movs unused return dddf10c shader: move header generation into context and align with main body code bf183d4 shader: don't directly call add_str_to_glsl_main. 777e0a9 shader: Fixes for previous commit cb15235 shader: consoldiate code on bool return types. f61516b shader: make add samplers/images use a bool return type 3d1a6e4 shader: make allocate temp range return a bool e46352c shader: make add_str_to_glsl_main return a boolean. d46119a ci: Include more build-dependencies of piglit 278ad30 vrend,features: Add a feature for depth_clamp a61a1c6 shader: handle back color semantics in flat/interp parsing. 8f4a46e vrend: Enable dual_src_blend with GL_EXT_blend_func_extended for GLES. abb7c52 formats: Add support for EXT_texture_sRGB_R8 if host supports it. 04ecf63 vrend: Add feature srgb_write_control fb4f757 virgl,egl: add check for EGL_KHR_gl_colorspace ea97380 shader: drop needless snprintf calls d10d000 shader: simplify emit_a8_swizzle 71de5e5 shader: drop GL_-part of extension-name in shader_req_table aa910df virglrenderer: add support for a private pointer in resources. (v2) d61fc12 shader: Emit winsys_adjust_y only once per FS shader 9670623 vrend: fix signed 31-bit shift. 9b7a109 vrend: cache blend-dirtiness with patching faef0bf vrend: remove pointless GL_FRAMEBUFFER update 5237968 vrend: cache GL_DRAW_INDIRECT_BUFFER binding 056328c vrend: drop pointless argument to make_current 4757372 vrend: Enable seamless_cube_map for GLES. b88306a vrend: utilize glBindVertexBuffer when possible f45295f virglrenderer: bump ops + compare string limits up to 512 bytes bf233d9 shader: do not leak prefix from previous loop iteration c63635d vtest: Print segfaults to console 246140f vrend: Check whether a shader type actually exisits before uploading constants 13d8aac configure.ac: manually expand PKG_CHECK_VAR 78c7144 configure.ac: set ACLOCAL_AMFLAGS to include build-aux 4111fdb configure.ac: Add PKG_PROG_PKG_CONFIG c3c314a ci: Harmonize piglit results path with dEQP result path d046298 ci: Set /proc/ options if possible, never fail 010eb82 ci: Clear flip-flopping tests for piglit run b26dfd7 ci: Let nbr of threads used be controlled centrally 2067a08 ci: Split up build&test Gitlab CI stages b7c1bd5 ci: Set MESA_DEBUG env. var, to speed up debugging 72de30f ci: Don't build Qemu bf3e070 ci: Comment run-test.sh exit paths 0215e10 ci: Remove trailing whitespace 5c2e99b ci: Treat piglit crashes as failures 0eead77 ci: Run the same sed call on two files 6b66d49 ci: Remove x.org log from artifacts 26bc3b2 ci: Log CI run commands to artifacts 9f46c37 ci: Save piglit and deqp failures as artifacts 4249def ci: Exclude failing tests f0a9e42 ci: Sort piglit and depq results to correct&simplify diffs ac92bf2 ci: Switch to latest mesa/upstream/master commit ae4042b ci: Remove support for doing distcheck in external repos da0b969 ci: Run `make check` instead of distcheck d751cb3 ci: Clean up results directory between runs 9f8c755 ci: Add support for running CI locally 2f9edd6 ci: Switch to gcc-7 to avoid gcc-8 miscompilation of mesa 01da11e ci: Sort Dockerfile deb packages installed 0714ba5 ci: Remove the qemu build-dep, and replace it with qemu install f30d3fa ci: Bump to libdrm to 2.4.95 5b7a00e ci: Split docker RUN commands into multiple parts b98b831 ci: Install a fresh meson version using pip 6fc0bc3 ci: Build with debug level -g3 instead of -g0 de86ece ci: Use debian testing for deb-src 46c67de ci: Use a subset of the GLES 2, 3, and 31 master tests 0163bc3 ci: Rework use of software renderer 823219b ci: Set a default value for GL_MAX_VERTEX_ATTRIB_STRIDE 62d2d98 vtest: fix fencing e47fad3 vtest: Add virgl_hw.h include to get access to virgl defines aa302e4 shader: TXQ: Don't emit swizzle if we query the size of a buffer 4cf8edd vrend: Make sure no stale links to shader programs remain in a sub-context f500a29 Fix SHADER_OFFSET_CONT undefined shift 172c967 vrend/shader: handle uniforms as array c1b6c98 vrend: reduce number of re-allocations in constant copying 3cb4695 renderer: Avoid possible null pointer deref 2157360 renderer: silence unused variable warning 0e7d2c0 renderer: remove unused variable 612d8ce renderer: Fix initialization warning 3ed2781 renderer: Fix potential dereference of null pointer 94a07ad context: remove unused function e188b30 gallium: Silence unused variable warning 870f08d vtest: Do not mark vtest as initialized if vtest_create_renderer fail 4e8e491 vtest: Fix renderer memory leaks 49377fa shader: Fix memory leaks reported by ASAN 09bae9b egl_init: Write an error message if surfaceless is not supported dc0deb6 egl_init: Bail out when the extension GL_KHR_create_context is not available d85c54f egl: remove the compile time check for EGL_MESA_drm_image bf87b3c egl: remove compile time desicions on EGL_MESA_image_dma_buf_export 70dedae shader: TXQ: also emit a write mask if only one bit is set. e075346 renderer: avoid overhead of constantly setting negative viewport uniform 69d7f80 vtest: Refactor vtest_server.c 21ebb94 vtest: Unify ident size 701c961 vtest: Use default socket name from protocol header bb02ee0 vrend: Enable logging infrastructure d5efa76 vrend: Add possibility for the guest to add debug flags cbb6a48 debug: Add flag and function for texture logging 40db85e debug: Add debugging for features 97f2b21 debug: Add logging for blits and copy 8900596 debug: Add command and object logging 05a1045 debug: Add shader logging code 20afd5c debug: Add skeleton for switchable logging 47a2154 vrend: Move some feature checks d4eb065 vrend: refactor feature list to easily add names to features 69e01f2 CI: Add scripts to be able to enable the CI 76d006c vtest/ci: Add test series files and expected results 8603471 shader: Don't emit 'precise' when 'invariant' is already given in declaration 584a1e2 vrend, tex: Support fake multisample correctly c593037 vtest: fix protocol decls. b344d95 vrend: GL_COLOR_ATTACHMENT*_EXT -> GL_COLOR_ATTACHMENT* a8907c2 vrend: glFramebufferTexture*DEXT -> glFramebufferTexture*D 051b8a9 vrend: glBindFramebufferEXT -> glBindFramebuffer 042851a vrend: GL_FRAMEBUFFER_EXT -> GL_FRAMEBUFFER e44ef7d vrend: do not proble for compressed formats 298059b vtest: refactorized the run_renderer function 061c854 build: include ax_gcc_func_attribute.m4 ee9d6c2 vrend: Use pixel pack buffers as buffers and unbind after use 6564d13 virglrenderer: enable symbol visiblity. eaca8c5 shader: Don't require ARB_gpu_shader5 on gles for certain texture gather operations 8d6054e Eliminate the use of EGL_MESA_image_dma_buf_export for compile time decisions 5a47204 tests: Make it possible to run the unit tests with EGL_SURFACELESS 1905b38 shader: correct swizzles from TGSI_SEMANTIC_SAMPLEPOS efba840 shader: add TXP special handling on GLES host for 1D textures 7f5e49d blitter: Replace 1D by 2D on GLES host and correct texture function call 4381185 vrend_renderer.c: remove use_sub_data BUG=chromium:912378 TEST=glxinfo shows GL_EXT_blend_func_extended Change-Id: Idb254f39d68d0633ebe393a093d2cfb5c8f79da5 Reviewed-on: https://chromium-review.googlesource.com/1420337 Commit-Ready: David Riley <davidriley@chromium.org> Tested-by: David Riley <davidriley@chromium.org> Reviewed-by: Pohsien Wang <pwang@chromium.org> Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> [delete] https://crrev.com/5b943d8516cf2d3a0c7217e7d2dc4586e94404f7/media-libs/virglrenderer/virglrenderer-0.7.0_p20180919-r2.ebuild [add] https://crrev.com/cc3222f8562d5043a27942750c562028d985e5f0/media-libs/virglrenderer/virglrenderer-0.7.0_p20190117-r1.ebuild [modify] https://crrev.com/cc3222f8562d5043a27942750c562028d985e5f0/media-libs/virglrenderer/Manifest [rename] https://crrev.com/cc3222f8562d5043a27942750c562028d985e5f0/media-libs/virglrenderer/virglrenderer-0.7.0_p20190117.ebuild |
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Comment 1 by davidri...@chromium.org
, Dec 6