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2.1%-34.6% regression in loading.mobile at 609905:610325 |
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Issue descriptionSplitting out mobile / Android results as they seem unrelated to the HarfBuzz Mac AAT change.
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Nov 28
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/179e899fe40000
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Nov 28
📍 Couldn't reproduce a difference. https://pinpoint-dot-chromeperf.appspot.com/job/179e899fe40000
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Nov 29
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Dec 3
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/145f16b4140000
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Dec 3
Loading triage: Kick another bisect for the test that showed the largest regression. But actually several tests were regressed, and the others were improved in that revision range. If we knew the root cause CL, it would help to consider if this regression could be acceptable or not.
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Dec 3
😿 Pinpoint job stopped with an error. https://pinpoint-dot-chromeperf.appspot.com/job/145f16b4140000 Deadline exceeded while waiting for HTTP response from URL: https://chromium.googlesource.com/chromium/src/+log/0377e72dd246e3b00308e1c92f97a016928a0135..b261389bd87f3fe77d9a6ea1a321866bf46f7bed?format=JSON
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Dec 7
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/14be9418140000
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Dec 9
😿 Pinpoint job stopped with an error. https://pinpoint-dot-chromeperf.appspot.com/job/14be9418140000 The swarming task expired. The bots are likely overloaded, dead, or misconfigured.
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Dec 10
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/111176f4140000
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Dec 13
📍 Found a significant difference after 1 commit. https://pinpoint-dot-chromeperf.appspot.com/job/111176f4140000 Use a smaller tolerance when chopping conics to quads by brianosman@google.com https://skia.googlesource.com/skia/+/e3deee131979b5e2c6ee07cad59a06c247a40d91 frame_times: 28.67 → 30.34 (+1.665) Understanding performance regressions: http://g.co/ChromePerformanceRegressions Benchmark documentation link: https://bit.ly/rendering-benchmarks
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Dec 13
I believe that my CL would trigger a regression on that test page, but I also think it's justified. That page draws a large number of bouncing circles. Prior to my CL, none of them actually looked like circles, because we weren't subdividing the geometry enough. So they're slower now, but at least they look correct. (You can actually see the improvement by comparing http://themaninblue.com/experiment/AnimationBenchmark/canvas/ with stable vs. Canary). Also, see crbug.com/888453
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Dec 24
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Nov 28