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Memory Heap Snapshots show multiple objects even after refresh.
Reported by
trusktr@gmail.com,
Nov 23
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Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.102 Safari/537.36 Steps to reproduce the problem: Not sure exactly how to reproduce, but after refreshing, and sticking a console.log in my object's constructor and verifying the the log runs only once, when I take a heap snapshot I see 5 of the objects in the snapshot. What is the expected behavior? I should only see one. What went wrong? Something broke. When I closed the tab (instead of refreshing) then re-opened the closed tab, the problem went away. Did this work before? N/A Chrome version: 70.0.3538.102 Channel: n/a OS Version: OS X 10.14.1 Flash Version: If it happens again, I'll come back, but I'm not sure what info can be useful to post.
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Nov 23
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Nov 23
Thanks for filing the issue! As per comment# 0, we don't have consistent reproducible steps to test and confirm it, hence adding Needs-Feedback label to it. @Reporter: Could you please provide sample Test file/URL that reproduces the issue, if possible provide screencast of the issue which help in better understanding and further triaging it in better way. Thanks!
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Nov 24
I would love to reproduce it, but I don't know how to do it. I was using the Memory tab a lot to take a bunch Heap Snapshots, and refreshing the app many times, then eventually I noticed the snapshots started reporting something that didn't make sense (the extra objects). CLosing and re-opening the tab fixed it. Could a leak inside the engine itself cause the reports to show erroneous objects that actually don't exist in my app?
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Nov 24
Is there some way to debug Chrome itself to inspect it's internals next time this happens?
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Nov 24
Thank you for providing more feedback. Adding the requester to the cc list. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Nov 30
As per comment# 5 from the reporter, requesting someone from the Dev team help in providing further inputs on this issue. Thanks!
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Dec 1
Good idea about screen casting. Next time it happens I'll record the behavior.
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Dec 4
Likely 906847. On the latest canary if you select these objects do their retaining paths go though a "WeakMap" object? |
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Comment 1 by trusktr@gmail.com
, Nov 23