can't hardware-decode 8192x4320 youtube video
Reported by
biggs...@gmail.com,
Nov 15
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/72.0.3610.0 Safari/537.36 Example URL: https://www.youtube.com/watch?v=XWB-ihgahe8 Steps to reproduce the problem: 1. play https://www.youtube.com/watch?v=XWB-ihgahe8 on a nvidia pascal GPU 2. 3. What is the expected behavior? smooth hardware video playback What went wrong? falls back into software mode Did this work before? No Is it a problem with Flash or HTML5? N/A Does this work in other browsers? N/A Chrome version: 72.0.3610.0 Channel: canary OS Version: 10.0 Flash Version: Contents of chrome://gpu: Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Unavailable Rasterization: Hardware accelerated Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Control: Disabled Surface Synchronization: Enabled Video Decode: Hardware accelerated Viz Service Display Compositor: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use decode_encode_srgb_for_generatemipmap disable_delayed_copy_nv12 disable_discard_framebuffer disable_framebuffer_cmaa exit_on_context_lost force_cube_complete scalarize_vec_and_mat_constructor_args disabled_extension_GL_KHR_blend_equation_advanced disabled_extension_GL_KHR_blend_equation_advanced_coherent Problems Detected Protected video decoding with swap chain is for Windows and Intel only Disabled Features: protected_video_decode Some drivers are unable to reset the D3D device in the GPU process sandbox Applied Workarounds: exit_on_context_lost Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args ANGLE crash on glReadPixels from incomplete cube map texture: 518889 Applied Workarounds: force_cube_complete Framebuffer discarding can hurt performance on non-tilers: 570897 Applied Workarounds: disable_discard_framebuffer Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Decode and Encode before generateMipmap for srgb format textures on Windows: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap Delayed copy NV12 displays incorrect colors on NVIDIA drivers.: 728670 Applied Workarounds: disable_delayed_copy_nv12 Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Version Information Data exported 2018-11-15T03:52:03.830Z Chrome version Chrome/72.0.3610.0 Operating system Windows NT 10.0.17763 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/5bb637264a2fa3603b84e248af301942b7933a61/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/5bb637264a2fa3603b84e248af301942b7933a61/gpu/config/gpu_driver_bug_list.json ANGLE commit id f9143725470b 2D graphics backend Skia/72 9d958b54af309b70f0e3513324f8059cbd68d4ce- Command Line "C:\Users\Biggsley\AppData\Local\Google\Chrome SxS\Application\chrome.exe" --flag-switches-begin --disable-quic --save-page-as-mhtml --disable-smooth-scrolling --enable-features=NewTabPageCustomLinks,UseGoogleLocalNtp --disable-features=Av1Decoder,NewTabPageIcons --flag-switches-end Driver Information Initialization time 2142 In-process GPU false Passthrough Command Decoder false Sandboxed true GPU0 VENDOR = 0x10de [Google Inc.], DEVICE= 0x1d01 [ANGLE (NVIDIA GeForce GT 1030 Direct3D11 vs_5_0 ps_5_0)] *ACTIVE* Optimus false AMD switchable false Desktop compositing Aero Glass Direct composition true Supports overlays false Overlay capabilities Diagonal Monitor Size of \\.\DISPLAY1 21.5" Driver D3D12 feature level D3D 12.1 Driver Vulkan API version Vulkan API 1.1.0 Driver vendor NVIDIA Driver version 416.94 Driver date 11-12-2018 GPU CUDA compute capability major version 6 Pixel shader version 5.0 Vertex shader version 5.0 Max. MSAA samples 8 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER ANGLE (NVIDIA GeForce GT 1030 Direct3D11 vs_5_0 ps_5_0) GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.f9143725470b) GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions Window system binding vendor Google Inc. (adapter LUID: 000000000000b800) Window system binding version 1.4 (ANGLE 2.1.0.f9143725470b) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_ANGLE_windows_ui_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 GPU_READ, SCANOUT RGBA_8888 GPU_READ, SCANOUT BGRX_8888 Software only BGRX_1010102 Software only RGBX_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Display(s) Information Info Display[2528732444] bounds=[0,0 1920x1080], workarea=[0,0 1920x1050], scale=1, external. Color space information {primaries_d50_referred: [[0.6580, 0.3280], [0.3149, 0.6029], [0.1503, 0.0910]], transfer:0.1895*x + 0.0000 if x < 0.2500 else (0.9994*x + 0.0006)**2.2016 + -0.0001, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Decode h264 baseline up to 4096x2304 pixels Decode h264 baseline up to 2304x4096 pixels Decode h264 main up to 4096x2304 pixels Decode h264 main up to 2304x4096 pixels Decode h264 high up to 4096x2304 pixels Decode h264 high up to 2304x4096 pixels Decode vp8 up to 7680x4320 pixels Decode vp8 up to 4320x7680 pixels Decode vp9 profile0 up to 7680x4320 pixels Decode vp9 profile0 up to 4320x7680 pixels Decode vp9 profile2 up to 7680x4320 pixels Decode vp9 profile2 up to 4320x7680 pixels Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps Encode h264 main up to 3840x2176 pixels and/or 30.000 fps Encode h264 high up to 3840x2176 pixels and/or 30.000 fps Diagnostics 0 b3DAccelerationEnabled true b3DAccelerationExists true bAGPEnabled true bAGPExistenceValid true bAGPExists true bCanRenderWindow true bDDAccelerationEnabled true bDriverBeta false bDriverDebug false bDriverSigned false bDriverSignedValid false bNoHardware false dwBpp 32 dwDDIVersion 12 dwHeight 1080 dwRefreshRate 60 dwWHQLLevel 0 dwWidth 1920 iAdapter 0 lDriverSize 957800 lMiniVddSize 0 szAGPStatusEnglish Enabled szAGPStatusLocalized Enabled szChipType GeForce GT 1030 szD3DStatusEnglish Enabled szD3DStatusLocalized Enabled szDACType Integrated RAMDAC szDDIVersionEnglish 12 szDDIVersionLocalized 12 szDDStatusEnglish Enabled szDDStatusLocalized Enabled szDXVAHDEnglish Supported szDXVAModes szDescription NVIDIA GeForce GT 1030 szDeviceId 0x1D01 szDeviceIdentifier {D7B71E3E-5E41-11CF-F075-C9311BC2D435} szDeviceName \\.\DISPLAY1 szDisplayMemoryEnglish 8124 MB szDisplayMemoryLocalized 8124 MB szDisplayModeEnglish 1920 x 1080 (32 bit) (60Hz) szDisplayModeLocalized 1920 x 1080 (32 bit) (60Hz) szDriverAssemblyVersion 25.21.14.1694 szDriverAttributes Final Retail szDriverDateEnglish 2018-11-12 오전 9:00:00 szDriverDateLocalized 11/12/2018 09:00:00 szDriverLanguageEnglish English szDriverLanguageLocalized English szDriverModelEnglish WDDM 2.5 szDriverModelLocalized WDDM 2.5 szDriverName C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_6992f55a2cc4b209\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_6992f55a2cc4b209\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_6992f55a2cc4b209\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_6992f55a2cc4b209\nvldumdx.dll szDriverNodeStrongName oem24.inf:0f066de3baa39039:Section144:25.21.14.1694:pci\ven_10de&dev_1d01 szDriverSignDate Unknown szDriverVersion 25.21.0014.1694 szKeyDeviceID Enum\PCI\VEN_10DE&DEV_1D01&SUBSYS_11C710DE&REV_A1 szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{A533C6B3-C668-11E8-8BF4-FDCCAA281463}\0000 szManufacturer NVIDIA szMiniVdd unknown szMiniVddDateEnglish Unknown szMiniVddDateLocalized unknown szMonitorMaxRes Unknown szMonitorName BenQ BL2400 (DisplayPort) szNotesEnglish No problems found. szNotesLocalized No problems found. szOverlayEnglish Supported szRankOfInstalledDriver 00D12001 szRegHelpText Unknown szRevision Unknown szRevisionId 0x00A1 szSubSysId 0x11C710DE szTestResultD3D7English Not run szTestResultD3D7Localized Not run szTestResultD3D8English Not run szTestResultD3D8Localized Not run szTestResultD3D9English Not run szTestResultD3D9Localized Not run szTestResultDDEnglish Not run szTestResultDDLocalized Not run szVdd unknown szVendorId 0x10DE Log Messages GpuProcessHostUIShim: [3344:5744:1115/124247.609:WARNING:angle_platform_impl.cc(52)] : compileToBinary(233): C:\fakepath(69,8-58): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them C:\fakepath(77,8-42): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them GpuProcessHostUIShim: I think chrome's hardware decoding is limited to 7680x4320 when my gpu can actually hardware-decode 8192x4320. MS edge can hardware-decode this video just fine. mpc-be+youtube-dl can also play this video in dxva mode just fine.
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Nov 16
biggsley@ Thanks for the issue. Tested this issue on Windows 10 on the reported version 72.0.3610.0 and the latest Canary 72.0.3611.2 and unable to reproduce the issue by following the below steps. 1. Launched Chrome and navigated to https://www.youtube.com/watch?v=XWB-ihgahe8. 2. Could observe that the video is playing smoothly and no issues are observed. Attached is the chrome://gpu details. Request you to retry the issue on a new chrome profile without any apps/extensions and update the thread with the observations. Thanks..
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Nov 16
you don't seem to be playing VP9 8K(8192x4320) version of the video. make sure you are playing video format 272 on right-click > stats for nerds. I can play vp9 7680x4320@60 just fine.
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Nov 16
Thank you for providing more feedback. Adding the requester to the cc list. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Nov 16
We only test up to 7680x4320 https://cs.chromium.org/chromium/src/media/gpu/windows/dxva_video_decode_accelerator_win.cc?l=1477 The way we do this is kind of silly. +frank,ted do the d3d11 APIs let us query the actual max resolution or do we still have to do this silly walk of supported resolutions?
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Nov 16
+strobe since I didn't know YT had gone up to 8192x4320. Are there any higher encoders strobe?
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Nov 16
GPU Traige: Assigning to liberato@ for Q in #5.
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Nov 16
The max output has been at 8192x8192 since 2010 when we first added 4K support. I think YouTube should restrict its highres profile to FUHD and will suggest as much internally but it may be some time before that happens.
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Nov 16
Okay, I just added the wrong test res then. Might have been the most my card supported at the time, but not sure.
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Nov 16
re c#8: not that i found. one just tells the decoder what size we want. i've not found anything except the minimum 2d texture size, which is 16k.
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Jan 9
I have the same problem on Canary 73.0.3666.1 on Core i5-760 and nVidia GTX 1050 Ti - MS Edge plays 8192x4320@60 YouTube videos smoothly, without any dropped frames, Chrome is very laggy, impossible to watch. And there are quite a lot of >8000 pixels videos among those marked as 8K. I just wanted to give an example of 360 degrees 8192x8192 video https://www.youtube.com/watch?v=hPMQTJbH7dU . In Edge it lags just a little bit on my PC, in Chrome it's totally unwatchable in 8K.
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Jan 10
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Jan 10
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/4e07c7d635e307fe51188ba2398346a8e2a9cfbb commit 4e07c7d635e307fe51188ba2398346a8e2a9cfbb Author: Dale Curtis <dalecurtis@chromium.org> Date: Thu Jan 10 03:48:10 2019 Add more YouTube 8K VP9 resolutions to Windows DXVA decoder. Probably many decoders will support 8192x4320, but I don't know how many will support 8192x8192 (which YT confirmed as cap), so add both. BUG= 905543 TEST=none R=tmathmeyer Change-Id: Ifc28dafeaf8a4dcd4d8e7be2be3cd48ee5ee6ccb Reviewed-on: https://chromium-review.googlesource.com/c/1404404 Reviewed-by: Ted Meyer <tmathmeyer@chromium.org> Commit-Queue: Dale Curtis <dalecurtis@chromium.org> Cr-Commit-Position: refs/heads/master@{#621451} [modify] https://crrev.com/4e07c7d635e307fe51188ba2398346a8e2a9cfbb/media/gpu/windows/dxva_video_decode_accelerator_win.cc
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Jan 10
The fix worked, it seems: in 73.0.3668.0, on GTX 1050 Ti and i5-760, 8192x4320@60 videos play smoothly, and 8192x8192@30 video https://www.youtube.com/watch?v=hPMQTJbH7dU stutters a bit, quite similarly to Edge (maybe because 8192x8192@30 is pushing hardware decoder or videocard performance in 3D to the limit, I attached Task Manager screenshot). Anyway, now it seems to be on par with Edge, thank you.
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Jan 10
Great, yeah I think 8kx8k just isn't supported. Here's the full matrix from Nvidia: https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures
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Jan 10
I ran one more test - I downloaded 8K vp9 video of https://www.youtube.com/watch?v=hPMQTJbH7dU on SSD, by using Tampermonkey extension and https://greasyfork.org/en/scripts/369400-local-youtube-downloader userscript, and played it in PotPlayer. PotPlayer, surprisingly, allows to rotate viewport in 360 videos much like in browsers, and it played that video almost perfectly smoothly (with very very slight stuttering), and it says it uses D3D11 as well (screenshot attached), so 8192x8192@30 is definitely supported. But I understand that browsers do more than what a simple player does, and performance optimization is a major undertaking and is out of the scope of this bug report. And comparing Task manager CPU load in both screenshots, it can be seen that Chrome taxes my 8-year old CPU twice as much as PotPlayer (34% vs 17%), so it may simply be a CPU bottleneck.
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Jan 10
Does it play smoothly if you use --enable-features=D3D11VideoDecoder,D3D11VP9Decoder ?
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Jan 10
No, it's pretty much the same. But it's really not bad in browsers now, it was unwatchable in Chrome (and CPU at 100%), now it's stuttering obviously from time to time (and CPU at ~30%), but still very watchable. And it looks like the inside of the sphere, on which 360 degrees video is projected, has higher polygon count in Chrome than in PotPlayer (look at letter "s" in PotPlayer screenshot in comment 16 - it is distorted - that does not happen in Chrome). So GPU has to do more complex task in Chrome, and in PotPlayer there was no sound, which is 3-dimensionally located in this 360 video (I didn't download audio file), and PotPlayer didn't have to download stream from network. So overall, Chrome had a bit more difficult job to do, which might explain (not that big) performance difference and higher CPU and GPU loads in Task manager.
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Jan 11
Well, in theory, 8192x8192@30=8192x4096@60. So, if it was a plain 2d 8192x8192@30 video, chrome would play it just fine now, I think.
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Jan 11
Yes, if I open the video stream in Chrome via link given by userscript, instead of saving it, it plays smoothly, with low CPU load (7%). |
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Comment 1 by phanindra.mandapaka@chromium.org
, Nov 15