Webview crash in Chrome_InProcGp thread when browsing canvas page.
Reported by
perrywan...@gmail.com,
Nov 9
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Issue descriptionSteps to reproduce the problem: Webview crash in Chrome_InProcGp thread when browsing canvas page. Steps to reproduce the problem: 1. WebView open canvas page:https://n.molixiangce.com/index/index/play/share/p11908c567191612?ADTAG=share 2. Keep the page show about 10 minutes, webview crash. The crash is easy to appear from WebView m64 to m71. The crash call stack is: #00 pc 016a41ec gpu::gles2::(anonymous namespace)::NativeImageBufferEGL::IsClient(gl::GLImage*)(../../gpu/command_buffer/service/texture_definition.cc:238) + 0x0 #01 pc 01693f0d gpu::gles2::MailboxManagerSync::UpdateDefinitionLocked(gpu::TextureBase*, gpu::gles2::MailboxManagerSync::TextureGroupRef*)(../../gpu/command_buffer/service/mailbox_manager_sync.cc:470) + 0x3 #02 pc 01693fd3 gpu::gles2::MailboxManagerSync::PushTextureUpdates(gpu::SyncToken const&)(../../gpu/command_buffer/service/mailbox_manager_sync.cc:495) + 0x1 #03 pc 00a99299 gpu::CommandBufferStub::OnFenceSyncRelease(unsigned long long)(../../gpu/ipc/service/command_buffer_stub.cc:789) + 0x9 #04 pc 0164ba11 gpu::gles2::GLES2DecoderImpl::HandleInsertFenceSyncCHROMIUM(unsigned int, void const volatile*)(../../gpu/command_buffer/service/gles2_cmd_decoder.cc:16629) + 0x9 #05 pc 01655021 gpu::error::Error gpu::gles2::GLES2DecoderImpl::DoCommandsImpl<false>(unsigned int, void const volatile*, int, int*)(../../gpu/command_buffer/service/gles2_cmd_decoder.cc:5671) + 0x1 What is the expected behavior? What went wrong? WebView crash Crashed report ID: How much crashed? Just one tab Is it a problem with a plugin? No Did this work before? N/A Chrome version: 70.0.3538.77 Channel: stable OS Version: os 7.1.1 Flash Version:
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Nov 9
The crash is related to GPU. It happened on Qualcomm Adreno 5XX GPU. My mobile phone is vivo xplay6, Android7.1.1, gpu is Adreno (TM) 530
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Nov 9
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Nov 12
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Nov 29
boliu@ anything we can do for this GPU-specific bug? Given this only crashes after 10 minutes of use on a single GPU, I think we can lower priority.
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Nov 29
Tried that page on a pixel 1 for awhile without crash. This sort of thing generally suggests webview's memory got stomped by something else, which could be device- or app-specific. |
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Comment 1 by perrywan...@gmail.com
, Nov 9