In bug 680754 a bunch of test failure expectations were added, mostly for transform feedback tests, on Windows Nvidia D3D11. These need investigation and fixes for conformance.
deqp/data/gles3/shaders/functions.html
deqp/functional/gles3/transformfeedback/basic_types_interleaved_lines.html
deqp/functional/gles3/transformfeedback/basic_types_interleaved_triangles.html
deqp/functional/gles3/transformfeedback/basic_types_separate_lines.html
deqp/functional/gles3/transformfeedback/basic_types_separate_triangles.html
deqp/functional/gles3/transformfeedback/random_interleaved_lines.html
deqp/functional/gles3/transformfeedback/random_interleaved_triangles.html
deqp/functional/gles3/transformfeedback/random_separate_lines.html
deqp/functional/gles3/transformfeedback/random_separate_triangles.html
Comment 1 by jdarpinian@chromium.org
, Nov 27