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Status: Assigned
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Pri: 2
Type: Bug

Blocking:
issue 617111
issue 898270



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Parallelize Ganesh work in the GPU Process

Project Member Reported by enne@chromium.org, Oct 30

Issue description

One of the regressions from OOP-R is that we've moved work from the renderer raster worker threads and onto the gpu main thread.  In cases where the gpu main thread was already overloaded, this can regress mean frame times.

We need some solution in the gpu process (likely SkDDL and multiple threads) to regain some of this paralellization.

See also: https://bugs.chromium.org/p/chromium/issues/detail?id=860264#c7
See also: Animometer CSS bouncing filter circles
 
Labels: Proj-Vulkanize
Blocking: 898270
Blocking: 617111

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