WebglConformance_conformance_extensions_oes_texture_float_with_video flaky on NVIDIA Win Debug. |
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Issue description
gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance_extensions_oes_texture_float_with_video failed unexpectedly 5.3150s:
Traceback (most recent call last):
_RunGpuTest at content\test\gpu\gpu_tests\gpu_integration_test.py:138
self.RunActualGpuTest(url, *args)
RunActualGpuTest at content\test\gpu\gpu_tests\webgl_conformance_integration_test.py:188
getattr(self, test_name)(test_path, *args[1:])
_RunConformanceTest at content\test\gpu\gpu_tests\webgl_conformance_integration_test.py:202
self._CheckTestCompletion()
_CheckTestCompletion at content\test\gpu\gpu_tests\webgl_conformance_integration_test.py:198
self.fail(self._WebGLTestMessages(self.tab))
fail at .swarming_module\bin\Lib\unittest\case.py:410
raise self.failureException(msg)
AssertionError: shouldBe 0,255,0
at (4, 4) expected: 0,255,0 was 0,0,0
https://ci.chromium.org/p/chromium/builders/luci.chromium.ci/Win10%20Debug%20%28NVIDIA%29/9111
Seems to be the only failure, FindIt nor my own inspection of changelog reveal anything interesting. Next builds passed.
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Oct 24
What GPU is this? It might have hardware vp9.
,
Oct 24
NVIDIA Quadro P400. Here's the GPU information from the beginning of the failing shard. INFO:root:GPU device 0: VENDOR = 0x10de (Nvidia), DEVICE = 0x1cb3 INFO:root:GPU device 1: VENDOR = 0x102b, DEVICE = 0x534 INFO:root:GPU Attributes: INFO:root: amd_switchable : False INFO:root: can_support_threaded_texture_mailbox: False INFO:root: direct_composition_overlays: False INFO:root: direct_rendering : True INFO:root: dx12_feature_level : 0 INFO:root: encrypted_only : False INFO:root: gl_extensions : GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture INFO:root: gl_renderer : ANGLE (NVIDIA Quadro P400 Direct3D11 vs_5_0 ps_5_0) INFO:root: gl_reset_notification_strategy: 33362 INFO:root: gl_vendor : Google Inc. INFO:root: gl_version : OpenGL ES 2.0 (ANGLE 2.1.0.19603b9e7b20) INFO:root: gl_ws_extensions : EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache INFO:root: gl_ws_vendor : Google Inc. (adapter LUID: 0000000000006519) INFO:root: gl_ws_version : 1.4 (ANGLE 2.1.0.19603b9e7b20) INFO:root: in_process_gpu : False INFO:root: initialization_time : 7.866346 INFO:root: jpeg_decode_accelerator_supported: False INFO:root: max_framerate_denominator: 1 INFO:root: max_framerate_numerator: 30 INFO:root: max_msaa_samples : 8 INFO:root: max_resolution_height: 2176 INFO:root: max_resolution_width: 3840 INFO:root: min_resolution_height: 16 INFO:root: min_resolution_width: 16 INFO:root: oop_rasterization_supported: True INFO:root: optimus : False INFO:root: passthrough_cmd_decoder: True INFO:root: pixel_shader_version: 5.0 INFO:root: process_crash_count : 0 INFO:root: profile : 3 INFO:root: sandboxed : True INFO:root: software_rendering : False INFO:root: supports_dx12 : False INFO:root: supports_vulkan : False INFO:root: vertex_shader_version: 5.0 INFO:root: video_decode_accelerator_flags: 0 INFO:root: vulkan_version : 0 INFO:root:Feature Status: INFO:root: 2d_canvas : enabled INFO:root: flash_3d : enabled INFO:root: flash_stage3d : enabled INFO:root: flash_stage3d_baseline: enabled INFO:root: gpu_compositing : enabled INFO:root: multiple_raster_threads: enabled_on INFO:root: native_gpu_memory_buffers: disabled_software INFO:root: oop_rasterization : disabled_off INFO:root: protected_video_decode: unavailable_off INFO:root: rasterization : enabled INFO:root: skia_deferred_display_list: disabled_off INFO:root: skia_renderer : disabled_off INFO:root: surface_control : disabled_off INFO:root: surface_synchronization: enabled_on INFO:root: video_decode : enabled INFO:root: viz_display_compositor: enabled_on INFO:root: webgl : enabled INFO:root: webgl2 : enabled INFO:root:Driver Bug Workarounds: INFO:root: clear_uniforms_before_first_program_use INFO:root: decode_encode_srgb_for_generatemipmap INFO:root: disable_delayed_copy_nv12 INFO:root: disable_discard_framebuffer INFO:root: disable_framebuffer_cmaa INFO:root: exit_on_context_lost INFO:root: force_cube_complete INFO:root: scalarize_vec_and_mat_constructor_args INFO:root: disabled_extension__gl__khr_blend_equation_advanced INFO:root: disabled_extension__gl__khr_blend_equation_advanced_coherent [
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Oct 24
,
Oct 24
Whoops, sorry about the wrong initial link -- everything's on fire today. That could be hardware decode per: https://developer.nvidia.com/video-encode-decode-gpu-support-matrix ... but per the logs it shouldn't be: [196:7248:1024/134917.976:ERROR:gpu_video_decode_accelerator.cc(369)] HW video decode not available for profile vp9 profile0 So, yes seems like some sort of sync issue on the software path, but we shouldn't even be using GPU memory buffers here so upload happens in VideoResourceUpdater. |
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Comment 1 by kbr@chromium.org
, Oct 24Components: Internals>Media>Video
Labels: -Pri-3 Pri-2
Status: Available (was: Untriaged)