Enable GPU raster for ChromeOS UI. |
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Issue descriptionChromeOS UI is currently using single threaded SW raster. With the latest launcher window, OneCopyRasterBuffer::Playback can easily take more than 50ms. Enabling GPU raster we can reduce the CPU time moving work to the GPU. This issue is to keep track of enabling GPU raster, that should be as easy as crrev.com/c/1270215 at this point, and to deal with possible regressions.
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Oct 12
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Oct 12
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Nov 5
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Comment 1 by bugdroid1@chromium.org
, Oct 10