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Issue metadata

Status: Assigned
Owner:
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 3
Type: Bug

Blocking:
issue 887989



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Separate the video quad form the rest damage rects in Windows

Project Member Reported by magchen@chromium.org, Sep 18

Issue description

Chrome Version: (M71)
OS: (Win10)

The current method is we combined all damage rects in surface aggregater and then we separate (carve out) the video quads from the combined damage rects in ProcessForDCLayers. The better way is not to combine them at the first place. So we don't have to separate them again in dc_layer_overlay.cc.

This will improve the power of the underlay case since we don't have to redraw everything when the video is the only thing changed.
 
Summary: Separate the video quad form the rest damage rects in Windows (was: Separate video quad damage rects from the rest in Windows)
Blocking: 887989

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