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8.5% regression in rendering.mobile at 590877:590905 |
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Issue descriptionSee the link to graphs below.
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Sep 14
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/1742b7a5640000
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Sep 17
📍 Found a significant difference after 1 commit. https://pinpoint-dot-chromeperf.appspot.com/job/1742b7a5640000 Comment and clean up code for marking layers to PushPropertiesTo. by danakj@chromium.org https://chromium.googlesource.com/chromium/src/+/956d1c82d6e8263fecbd7d2240774a7363aea2c4 0.3888 → 0.4192 (+0.03035) Understanding performance regressions: http://g.co/ChromePerformanceRegressions Benchmark documentation link: https://bit.ly/rendering-benchmarks
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Sep 22
This is interesting, I think looking at the other metrics and traces the impl thread times have improved and FPS increased. We're tickling what looks like an issue with how we limit PrepareTiles. We're running slightly more PrepareTiles per-frame on average. It's happening because the sample is still below 60Hz, and depending on how BeginFrames align, we sometimes get two PrepareTiles per Draw. Sunny mentioned that moving the PrepareTiles throttling count to reset on Draw instead of on BeginFrame would remove the general issue. |
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Sep 14