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894.8% regression in rendering.mobile at 591042:591110 |
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Issue descriptionSee the link to graphs below.
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Sep 14
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/113485e3640000
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Sep 18
📍 Found a significant difference after 1 commit. https://pinpoint-dot-chromeperf.appspot.com/job/113485e3640000 Reland "Use GL_COMMANDS_ISSUED_CHROMIUM query for shared memory GpuMemoryBuffers" by sunnyps@chromium.org https://chromium.googlesource.com/chromium/src/+/80d0a681332ba4c48d10e11f17d833eea89758ce 0.5085 → 3.042 (+2.533) Understanding performance regressions: http://g.co/ChromePerformanceRegressions Benchmark documentation link: https://bit.ly/rendering-benchmarks
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Oct 1
mean_pixels_approximated_tbmv2 increased slightly (0.3% to 1.1%), but mean_pixels_checkerboarded_tbmv2 decreased (51.6% to 45.9%). That's a good thing because we're now rendering high res tiles and a few more low res tiles instead of checkerboarding due to the increase in throughput. ericrk@ FYI the above improvement is on Nexus 5 |
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Sep 14