The regular approach to taking screenshots does not work very well while in VR due to:
1. GVR applying distortion and asynchronous reprojection after a frame is submitted
2. Screenshots not working (which is expected) on standalone VR devices
This can be worked around in Chromium by adding the ability to dump frame buffers to disk instead of relying on Android's screenshot capabilities.
Comment 1 by bugdroid1@chromium.org
, Sep 14