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36.4% regression in graphics_WebGLAquarium at 35320001102200000:35380001102100100 |
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Issue descriptionLooks like we picked up a huge WebGL performance regression during R70 branch time.
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Sep 14
The graphs for minnie are very clean https://chromeperf.appspot.com/report?sid=ec0bc1a05a357e93b9655d72aa912ffedc0cf54d8d16232d033095ffcef23289 With a stock 11056.0.0/71.0.3544.0 image I get the same numbers (regression) as on the graph: avg_fps_0050_fishes 40.9928796189 avg_fps_1000_fishes 32.718679368 But when I build Chrome at 71.0.3553.0 (#591288) the regression is gone. So maybe we just need to wait for an uprev.
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Sep 14
That said the regression is also on the branch.
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Sep 14
And indeed on #589076 I get 40.4fps and 32.5fps, so the regression got fixed on tot.
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Sep 14
I have kicked off a bisecting for this issue. While it's running, let me share some information might be related. Other serious graphics regressions at the same range: - issue 879985 - issue 879962 (the same culprit CL as 879985) This one got a fixed at #590230 and is requesting to merge to M70
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Sep 14
Probably the latter #590230, as my bisect ended somewhere in that range before I went home (still had an 80 change gap).
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Sep 14
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Sep 14
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Sep 14
Via bisect, I found the culprit CL is https://chromium-review.googlesource.com/c/chromium/src/+/1188848 the same as other regressions mentioned in comment 6. So, we just need to wait for uprev and merge.
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Sep 14
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Sep 14
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Sep 14
I can confirm that on minnie this is fixed by #590230. |
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Sep 13