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Chrome incorrectly displays text. See attached file.
Reported by
tadg...@gmail.com,
Sep 12
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Issue descriptionDevice name: samsung galaxy note 4 sm-n9100 From "Settings > About Chrome" Application version:69.0.3497.91 Operating system:android 5.1.1 URLs (if applicable): Steps to reproduce: (1) run chrome (2) go to any url (3) Expected result: correct text displaying without artefacts Actual result: a text, where some or many letters disappeared completely or partially as on screenshots of this page (sometimes text p)
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Sep 13
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Sep 13
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Sep 13
Is this possibly related to OOP-R on Adreno GPUs with older versions of Android?
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Sep 13
To the original bug submitter: can you include the contents of chrome://gpu? Can you test if going to chrome://flags/#enable-oop-rasterization and setting "Out of process rasterization" to disabled fixes the bug? This is a Lollipop Adreno device, and so ideally should be disabled in 69.0.3497.84 as per https://storage.googleapis.com/chromium-find-releases-static/a25.html#a25f8deadd557351da33764f9818c55d278c61e8
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Sep 13
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Sep 18
I am also affected by this - text rendering on my device very similar to posted screenshot. Tried setting out of process rasterization to disabled, problem remains. Running Qualcomm Adreno 430 on a Nexus 6P with Chrome 69.0.3497.100.
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Sep 18
I have just read answer and tried to remove bug by disabling #enable-oop-rasterization. The bug has disappeared, but activated in a minute. Also I am sending gpu state Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Unavailable Rasterization: Hardware accelerated Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Disabled Video Decode: Hardware accelerated Viz Service Display Compositor: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds broken_egl_image_ref_counting clear_uniforms_before_first_program_use disable_blend_equation_advanced disable_discard_framebuffer disable_framebuffer_cmaa disable_program_caching_for_transform_feedback disable_program_disk_cache disable_timestamp_queries dont_disable_webgl_when_compositor_context_lost dont_initialize_uninitialized_locals force_cube_map_positive_x_allocation max_copy_texture_chromium_size_1048576 max_msaa_sample_count_4 max_texture_size_limit_4096 multisample_renderbuffer_resize_emulation scalarize_vec_and_mat_constructor_args unbind_attachments_on_bound_render_fbo_delete unbind_egl_context_to_flush_driver_caches use_es2_for_oopr use_virtualized_gl_contexts wake_up_gpu_before_drawing Problems Detected Protected video decoding with swap chain is for Windows and Intel only Disabled Features: protected_video_decode Frequent crashes on Adreno (TM) on L and below: 870964 Disabled Features: oop_rasterization Non-virtual contexts on Qualcomm sometimes cause out-of-order frames: 289461 Applied Workarounds: use_virtualized_gl_contexts The first draw operation from an idle state is slow: 309734 Applied Workarounds: wake_up_gpu_before_drawing Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Adreno 420 driver loses FBO attachment contents on bound FBO deletion: 457027 Applied Workarounds: unbind_attachments_on_bound_render_fbo_delete Adreno 420 driver drops draw calls after FBO invalidation: 443060 Applied Workarounds: disable_discard_framebuffer EXT_disjoint_timer_query fails after 256 queries on adreno 4xx: 477514 Applied Workarounds: disable(GL_EXT_disjoint_timer_query), disable(GL_EXT_disjoint_timer_query_webgl2) GL_KHR_blend_equation_advanced breaks blending on Adreno 4xx: 488485 Applied Workarounds: disable_blend_equation_advanced glFinish doesn't clear caches on Android: 509727 Applied Workarounds: unbind_egl_context_to_flush_driver_caches Android Adreno crashes on binding incomplete cube map texture to FBO: 518889 Applied Workarounds: force_cube_map_positive_x_allocation CHROMIUM_copy_texture with 1MB copy per flush to avoid unwanted cache growth on Adreno: 542478 Applied Workarounds: max_copy_texture_chromium_size_1048576 glReadPixels fails on FBOs with SRGB_ALPHA textures, Nexus 5X: 550292, 565179 Applied Workarounds: disable(GL_EXT_sRGB) EGLImage ref counting across EGLContext/threads is broken: 585250 Applied Workarounds: broken_egl_image_ref_counting Limit max texure size to 4096 on all of Android Applied Workarounds: max_texture_size_limit_4096 Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Program binaries don't contain transform feedback varyings on Qualcomm GPUs: 658074 Applied Workarounds: disable_program_caching_for_transform_feedback Certain Adreno 4xx and 5xx drivers often crash in glProgramBinary.: 699122 Applied Workarounds: disable_program_disk_cache Multisampled color renderbuffers can't be resized on Qualcomm 4xx/5xx: 696126 Applied Workarounds: multisample_renderbuffer_resize_emulation eglSwapBuffers intermittently fails on Android when app goes to background: 744678 Applied Workarounds: dont_disable_webgl_when_compositor_context_lost glGetQueryObject(GL_QUERY_RESULT_AVAILABLE) blocks unexpectedly on Adreno: 750306, 764526 Applied Workarounds: disable(GL_EXT_disjoint_timer_query), disable(GL_EXT_disjoint_timer_query_webgl2) Code produced by local variable initialization often triggers crashes in Marshmallow Adreno driver: 728271 Applied Workarounds: dont_initialize_uninitialized_locals Don't expose disjoint_timer_query extensions to WebGL: 808744 Limit MSAA to 4x on Android devices: 797243 Applied Workarounds: max_msaa_sample_count_4 A deleted query id for GL_TIMESTAMP cannot be reused for other query targets: 858879 Applied Workarounds: disable_timestamp_queries Frequent crashes on Adreno (TM) on L and below: 866613 Applied Workarounds: use_es2_for_oopr Out-of-process accelerated rasterization has been disabled, either via blacklist, about:flags or the command line. Disabled Features: oop_rasterization Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Surface synchronization has been disabled by Finch trial or command line. Disabled Features: surface_synchronization Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Version Information Data exported 2018-09-18T10:32:26.288Z Chrome version Chrome/69.0.3497.91 Operating system Android 5.1.1 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/6d0a1a182f129a602c8b88069f62cd368395726d/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/6d0a1a182f129a602c8b88069f62cd368395726d/gpu/config/gpu_driver_bug_list.json ANGLE commit id 6ffc489d4f18 2D graphics backend Skia/69 e110fd1ebd2d559838c49a8821ebf18986bd6ec2- Command Line --use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --enable-dom-distiller --flag-switches-begin --disable-oop-rasterization --disable-features=ChromeModernDesign --flag-switches-end Driver Information Initialization time 364 In-process GPU false Passthrough Command Decoder false Sandboxed false GPU0 VENDOR = 0x0000 [Qualcomm], DEVICE= 0x0000 [Adreno (TM) 420] *ACTIVE* Optimus false AMD switchable false Driver vendor Driver version 104.0 Driver date Pixel shader version 3.10 Vertex shader version 3.10 Max. MSAA samples 4 Machine model name SM-N9100 Machine model version GL_VENDOR Qualcomm GL_RENDERER Adreno (TM) 420 GL_VERSION OpenGL ES 3.1V@104.0 (GIT@I15bf295f1a) GL_EXTENSIONS GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_sRGB_write_control Disabled Extensions GL_EXT_disjoint_timer_query GL_EXT_disjoint_timer_query_webgl2 GL_EXT_sRGB GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRX_1010102 Software only RGBX_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Display(s) Information Info Display[0] bounds=[0,0 360x640], workarea=[0,0 360x640], scale=4, external. Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Decode vp8 up to 3840x2160 pixels Decode vp8 up to 3840x2160 pixels (encrypted) Decode vp9 profile0 up to 3840x2160 pixels (encrypted) Decode vp9 profile0 up to 3840x2160 pixels (encrypted) Decode vp9 profile1 up to 3840x2160 pixels (encrypted) Decode vp9 profile1 up to 3840x2160 pixels (encrypted) Decode vp9 profile2 up to 3840x2160 pixels (encrypted) Decode vp9 profile2 up to 3840x2160 pixels (encrypted) Decode vp9 profile3 up to 3840x2160 pixels (encrypted) Decode vp9 profile3 up to 3840x2160 pixels (encrypted) Decode h264 baseline up to 3840x2160 pixels Decode h264 main up to 3840x2160 pixels Decode h264 extended up to 3840x2160 pixels Decode h264 high up to 3840x2160 pixels Decode h264 high 10 up to 3840x2160 pixels Decode h264 high 4:2:2 up to 3840x2160 pixels Decode h264 high 4:4:4 predictive up to 3840x2160 pixels Decode h264 scalable baseline up to 3840x2160 pixels Decode h264 scalable high up to 3840x2160 pixels Decode h264 stereo high up to 3840x2160 pixels Decode h264 multiview high up to 3840x2160 pixels Encode vp8 up to 1280x720 pixels and/or 30.000 fps Encode h264 baseline up to 1280x720 pixels and/or 30.000 fps
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Sep 18
I have just read answer and tried to remove bug by disabling #enable-oop-rasterization. The bug has disappeared, but activated in a minute. Also I am sending gpu state
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Sep 19
Thanks for all the gpu info. It's really appreciated to help try to track this down. Can repro on a Nexus 6P with Marshmallow on ToT (r592479) on something Wikipedia: https://en.wikipedia.org/wiki/The_New_York_Times. Refreshing the page yields a broken first paragraph (although repainting may or may not fix this). However, this only is broken for gpu rasterization and not oop rasterization, so far as I can tell. The above users have oop rasterization disabled in their gpu info, so it's definitely off. Additionally, disabling gpu rasterization entirely and using software rasterization also fixes this. It's very curious. I'm going to try to bisect and see if I can find where this broke.
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Sep 19
Definitely broken at 564362. Seems to be working at 564264. It's a bit of a flaky repro, but refreshing chrome://version about ~20 times seemed most reliable. I tested 564264 quite a bit to make sure it was good and I'm reasonably confident. https://chromium.googlesource.com/chromium/src/+log/3eae45e380e99ac996aa4fc2286c3b16fe75c0fb..3860f3e4d199e934052b3486a226dde44fb22e9a?pretty=fuller&n=10000 Nothing jumps out at me here. Maybe time to dig in and build directly.
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Sep 20
Sorry, ccameron, this is your change: https://chromium.googlesource.com/chromium/src/+/fc70961580f6f6bd2498fd3242cb6ab35362cefc If I set prefer_use_gl_clear = false, then everything works ok.
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Sep 21
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/7e86b9953779635b568e94d17deb5d4e2ab85287 commit 7e86b9953779635b568e94d17deb5d4e2ab85287 Author: Christopher Cameron <ccameron@chromium.org> Date: Fri Sep 21 08:41:15 2018 Limit prefering glClear for clearing textures to macOS This behavior only helps on macOS and hits lots of bugs on lots of other platforms. Bug: 883276 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I7b85b254c962003cf1fa5646d8a304ce04aa856a Reviewed-on: https://chromium-review.googlesource.com/1236930 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: ccameron <ccameron@chromium.org> Cr-Commit-Position: refs/heads/master@{#593121} [modify] https://crrev.com/7e86b9953779635b568e94d17deb5d4e2ab85287/gpu/command_buffer/service/gles2_cmd_decoder.cc [modify] https://crrev.com/7e86b9953779635b568e94d17deb5d4e2ab85287/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
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Sep 21
Adding merge request for 70 (I assume we're way too late for 69).
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Sep 21
This bug requires manual review: M70 has already been promoted to the beta branch, so this requires manual review Please contact the milestone owner if you have questions. Owners: benmason@(Android), kariahda@(iOS), geohsu@(ChromeOS), abdulsyed@(Desktop) For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Sep 21
This has not yet made it to canary. Let's review on Monday.
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Sep 24
The NextAction date has arrived: 2018-09-24
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Sep 24
"However, this only is broken for gpu rasterization and not oop rasterization, so far as I can tell. The above users have oop rasterization disabled in their gpu info, so it's definitely off. Additionally, disabling gpu rasterization entirely and using software rasterization also fixes this. It's very curious." It helped me. Thank you. I wish you luck wicth bug fixing.
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Sep 24
Issue 888345 has been merged into this issue.
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Sep 24
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Sep 24
Approved for merge to 70, branch 3538.
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Sep 24
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/71487e59e39ba4139b002e165bfcbbf9dd555a92 commit 71487e59e39ba4139b002e165bfcbbf9dd555a92 Author: Christopher Cameron <ccameron@chromium.org> Date: Mon Sep 24 22:25:01 2018 Limit prefering glClear for clearing textures to macOS This behavior only helps on macOS and hits lots of bugs on lots of other platforms. TBR=ccameron@chromium.org (cherry picked from commit 7e86b9953779635b568e94d17deb5d4e2ab85287) Bug: 883276 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I7b85b254c962003cf1fa5646d8a304ce04aa856a Reviewed-on: https://chromium-review.googlesource.com/1236930 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: ccameron <ccameron@chromium.org> Cr-Original-Commit-Position: refs/heads/master@{#593121} Reviewed-on: https://chromium-review.googlesource.com/1241767 Reviewed-by: ccameron <ccameron@chromium.org> Cr-Commit-Position: refs/branch-heads/3558@{#4} Cr-Branched-From: 6afac0314ce61cca7fc900430635233932547f72-refs/heads/master@{#593042} [modify] https://crrev.com/71487e59e39ba4139b002e165bfcbbf9dd555a92/gpu/command_buffer/service/gles2_cmd_decoder.cc [modify] https://crrev.com/71487e59e39ba4139b002e165bfcbbf9dd555a92/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
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Sep 25
Hello, I filed https://bugs.chromium.org/p/chromium/issues/detail?id=888345 that's been merged into this one. Do you think this fix is going to help with 888345 as well (where the "messed up" visuals look somewhat different)?
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Sep 25
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Sep 25
Fixed in 70.
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Sep 25
Re: comment #23. I strongly suspect it will fix that as well. If it doesn't, please file another bug.
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Sep 28
This issue has been approved for a merge. Please merge the fix to any appropriate branches as soon as possible! If all merges have been completed, please remove any remaining Merge-Approved labels from this issue. Thanks for your time! To disable nags, add the Disable-Nags label. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Oct 1
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Oct 4
Issue 892316 has been merged into this issue.
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Nov 22
This change is *NOT* merged into M70.. It was merged into branch 3558 which was a daily M71 branch that hasn't gone anywhere.. The target was M70 which was 3538; although I think it is too late to merge. Issue 907559 was opened because it was still on M70.
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Dec 3
I don't know how many users are affected (my partner is, so I'm biased) but this unfortunate mistake during the merge process IMO deserves a postmortem.
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Dec 5
Would the comment in #27 not have been generated if I'd merged to the correct branch? (I assumed it was there because I hadn't put the merge-merged-3558 label). I know that when one merges something to a release branch without approval, a warning is generated -- perhaps we should have some similar warning for merging into any branch? In that case, my merge in #22 would have triggered a warning. |
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Comment 1 by tadg...@gmail.com
, Sep 12