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Issue metadata

Status: Duplicate
Merged: issue 872117
Owner: ----
Closed: Sep 12
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Mac
Pri: 2
Type: Bug-Regression



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canvas performance problem OSX

Reported by sickpu...@gmail.com, Sep 11

Issue description

UserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_13_6) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/12.0 Safari/605.1.15

Steps to reproduce the problem:
1. Open Chrome 69.x on a Mac
2. https://www.03sq.net/kenza/prototype-testing/0.0.12/background.html
3. Observe background loads sluggishly and plays at 1-2 FPS

What is the expected behavior?
Background plays at 20fps-30fps depending on hardware.

What went wrong?
This problem only seems to affect Chrome on OSX. In Chrome 68.x it was fine, I updated to Chrome 69 this morning and now I have this issue. I have tried and can reproduce this on a Mac Pro as well as a MacBook Pro.
Chrome 69 on Windows appears to still work correctly.

I tried loading Chrome without extensions and got the following error message:
scott$ /Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome -args -disable-extensions
AVDCreateGPUAccelerator: Error loading GPU renderer
(MacPro, 3 GHz 8-Core Intel Xeon E5, AMD FirePro D700 6144 MB)

I updated to the beta channel to see if I still got the same behaviour and yes I do, just no console error message. (Chrome 69.0.3497.81)

I tried in both Chrome Dev channel (70.0.3538.9) and Chrome Canary (71.0.3549.0) and it's not reproducible - so it may be a fixed issue?

Did this work before? Yes Chrome 68

Does this work in other browsers? Yes

Chrome version: 69.0.3497.81  Channel: stable
OS Version: OS X 10.13.6
Flash Version: 

More than happy to talk to someone about this to explain exactly what I'm doing and/or provide source code - basically am taking frames from a small video file, rendering them to an offscreen canvas, getting the pixel data from each pixel and plotting those pixels as circles in canvas. Works in everything from IE11 to Firefox
 
Just tested on Fedora and I get the same behaviour. It was working fine on Chrome 68 but when I updated to Chrome 69 it drops to around 4fps.
Labels: Needs-Bisect Needs-Triage-M69
Seems to be fixed in 69.0.3497.92 - Feel free to close this?
Cc: susan.boorgula@chromium.org
Labels: -Needs-Bisect Triaged-ET
Mergedinto: 872117
Status: Duplicate (was: Unconfirmed)
sickpuppy@ Thanks for the update.

This issue seems to be similar to  issue 872117 . Hence merging this issue to  issue 872117 .

Thanks..

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