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Issue metadata

Status: Assigned
Owner:
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug


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Intel HD Graphics 2000 - Rendering Bug - Flash Game

Reported by deadfe...@gmail.com, Aug 18

Issue description

UserAgent: Mozilla/5.0 (Windows NT 6.3; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/68.0.3440.106 Safari/537.36

Steps to reproduce the problem:
1.Use an old integrated GPU (Intel HD Graphics 2000)
2.Play at https://www.rumblegames.com/kingsroad/play

What is the expected behavior?
The GPU should be detected and all elements of the flash game rendered properly.

What went wrong?
On mozilla firefox it work well and everything is rendered correctly but on google chrome everything is messed up.

Certain elements (in the game) like 2D button are rendered only when i HOVER the mouse on them while they should be rendered as usual without the need to hover them...

Please see the working version with firefox and the BUGGED version with chrome.

Ps:Lastest chrome + flash player for chrome.

Did this work before? N/A 

Chrome version: 68.0.3440.106  Channel: stable
OS Version: 6.3
Flash Version: 

I have no idea if it worked before because my gtx 580 died and i can only use my intel hd graphics 2000, i'm on windows 8.1 this gpu has windows 8.1 drivers it's 100% fine on my side but not google chrome or flash !

Please fix it quickly because it's been like 6 months that this issue exist and i played another game, it's still not fixed because maybe no one reported this SERIOUS bug.
 
BugChrome.jpg
126 KB View Download
MozillaFirefox.jpg
339 KB View Download
Update: Just tested in internet explorer 11 (windows 8.1) I have no issue.
Labels: Needs-Triage-M68
Cc: phanindra.mandapaka@chromium.org
Labels: Triaged-ET Needs-Feedback
deadfeol3@ Thanks for the issue...

Tested this issue on reported chrome version 68.0.3440.106 using Windows 10. Attaching screen-cast for reference.
Steps: 
---------
1. Launched reported chrome 
2. Navigated to given URL " https://www.rumblegames.com/kingsroad/play "
As we are able to navigate the url and able to play the game.

@Reporter:Could you please check the attached screen cast and please let us know if anything missed from our end and Request you to attach chrome://gpu details.
Thanks..!
875606.mp4
13.9 MB View Download
Components: Internals>Plugins>Flash
Hello, thank you for trying to "find" what is causing the issue but it's funny because you are using an Intel Hd graphics 520 which is kinda recent, it's from an i7 of 6th generation while my GPU (outdated as hell) is from 2nd generation of Intel Core 7.

Attached a screenshot of the game and the GPU report, i hope that you can find what is causing this weird issue because it's been here for a long time and it's quite annoying, surprising how it doesn't affect new GPU but the old one seem to have issue.

And i remind you that i'm using the updated drivers 100% compatible with windows 8.1 released by Intel so it can't be those guy that screwed up the drivers, somehow, it work fine in Mozilla Firefox, but every browser "chrome based" this has this issue of rendering.
screenshot-1.jpg
476 KB View Download
GPUreport.txt
12.2 KB View Download
chromeVersion.jpg
179 KB View Download
Project Member

Comment 7 by sheriffbot@chromium.org, Aug 21

Labels: -Needs-Feedback
Thank you for providing more feedback. Adding the requester to the cc list.

For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
Little update, as seen in the log:

[13996:17968:0821/211205.246:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-0000000F647945E0]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name

[13996:17968:0821/211205.246:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-0000000F647945E0]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.

We all love OpenGL ♥.
 Update the status to confirmed, it's clearly a bug.
any news about it ?
@phanindra.mandapaka@chromium.org Any news about this bug ? I opened a thread on adobe flash as well.
Cc: vamshi.kommuri@chromium.org
Labels: TE-NeedsTriageFromHYD
Currently, we do not have any second generation of Intel Core 7(...as mentioned in comment#5) configured machine(s) to test and confirm the issue on exact mentioned environment, hence forwarding it to Inhouse team as well to get this cross checked from their end. Adding label "TE-NeedsTriageFromHYD".

Thanks!  
@https://bugs.chromium.org/u/vamshi.kommuri@chromium.org Ah Nice, I had also reported that bug on adobe flash side in case to speed things up :)

Thanks !
Components: Internals>GPU
Labels: -TE-NeedsTriageFromHYD TE-Hardware-Dependency
As the exact setup as mentioned in C#5 & 12 is not available with in-house team , adding TE-Hardware-Dependency label to investigate further.

Thanks!
Owner: zmo@chromium.org
Status: Assigned (was: Unconfirmed)
zmo@ could you help triage?
Owner: ligim...@chromium.org
ligi: since we have a few Win8 or Win8.1 laptops in QA team, could you try and see if one of the laptops can repro this issue?

Assign back to me if you can't reproduce, we can blacklist Flash3D on that GPU on win8 and win8.1.

reporter: can you try with --disable-gpu and see if everything works fine with that flag.

Sure Mo.

I will check and update the bug.

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