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1%-100% regression in system_health.memory_desktop at 583519:583572 |
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Issue descriptionSee the link to graphs below.
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Aug 16
📍 Pinpoint job started. https://pinpoint-dot-chromeperf.appspot.com/job/126a7666640000
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Aug 16
📍 Found a significant difference after 1 commit. https://pinpoint-dot-chromeperf.appspot.com/job/126a7666640000 Enable Viz Display Compositor on perf bots by fsamuel@chromium.org https://chromium.googlesource.com/chromium/src/+/209e15b44e0c2c2d127b5c9a4416b996d663cc5e 4.85e+06 → 9.699e+06 (+4.85e+06) Understanding performance regressions: http://g.co/ChromePerformanceRegressions
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Aug 16
I don't believe this is a real regression, but rather a memory tracking bug. Looking at this graph: https://chromeperf.appspot.com/report?sid=737c50b948668b60de4ae37fab77127bfca48a4af7b0e812999856e6895f34a9&rev=583572 Before trace: https://console.developers.google.com/m/cloudstorage/b/chrome-telemetry-output/o/browse_media_youtube_2018-08-15_22-51-19_88054.html Before: there's 12MB of cc memory in browser split between cc/tile_memory and cc/resource_memory. You'll see that both are linked to the gpu process textures (gpu/gl/textures). After trace: https://console.developers.google.com/m/cloudstorage/b/chrome-telemetry-output/o/browse_media_youtube_2018-08-16_01-35-51_82143.html After: there's 12MB of cc in viz process and 5MB in browser process. The browser process has only cc/tile_memory which is linked to gl textures as before, but the viz process cc/resource_memory is not linked to gl textures. So that memory gets counted twice.
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Aug 16
ericrk@ ^
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Aug 20
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Aug 22
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Aug 16