Cannot play audio. Play button is altering continuously
Reported by
md.mahbubul.huq.riyad@gmail.com,
Aug 14
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:61.0) Gecko/20100101 Firefox/61.0 Example URL: http://webaudiodemos.appspot.com/MIDIDrums/ Steps to reproduce the problem: 1. Open URL : http://webaudiodemos.appspot.com/MIDIDrums/ 2. After loading page, see the play button in bottom 3. Try to play sound by clicking Demo 1 - 5 What is the expected behavior? Sound should be playing normally What went wrong? No sound is playing. Play button changing continuously. Did this work before? N/A Is it a problem with Flash or HTML5? N/A Does this work in other browsers? Yes Chrome version: Version 68.0.3440.75 (Official Build) Built on Ubuntu , running on Ubuntu 16.04 (64-bit) Channel: n/a OS Version: Ubuntu 16.04 LTS Flash Version: Contents of chrome://gpu: Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Hardware Protected Video Decode: Unavailable Rasterization: Software only. Hardware acceleration disabled Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Enabled Video Decode: Unavailable Viz Service Display Compositor: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds adjust_src_dst_region_for_blitframebuffer clear_uniforms_before_first_program_use count_all_in_varyings_packing decode_encode_srgb_for_generatemipmap disable_chromium_framebuffer_multisample disable_framebuffer_cmaa disable_post_sub_buffers_for_onscreen_surfaces msaa_is_slow scalarize_vec_and_mat_constructor_args Problems Detected Accelerated video decode is unavailable on Linux: 137247 Disabled Features: accelerated_video_decode Protected video decoding with swap chain is for Windows and Intel only Disabled Features: protected_video_decode Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Mesa drivers in Linux handle varyings without static use incorrectly: 333885 Applied Workarounds: count_all_in_varyings_packing Multisampling is buggy in Intel IvyBridge: 116370 Applied Workarounds: disable_chromium_framebuffer_multisample Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493 Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow Timer queries crash on Intel GPUs on Linux: 540543, 576991 Applied Workarounds: disable(GL_ARB_timer_query), disable(GL_EXT_timer_query) Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493 Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap adjust src/dst region if blitting pixels outside read framebuffer on Linux Intel: 664740 Applied Workarounds: adjust_src_dst_region_for_blitframebuffer Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Don't expose disjoint_timer_query extensions to WebGL: 808744 Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Version Information Data exported 2018-08-14T04:22:16.646Z Chrome version Chrome/68.0.3440.75 Operating system Linux 4.4.0-131-generic Software rendering list URL https://chromium.googlesource.com/chromium/src/+/cf598d63a4f1b9e7cd14f2a8433276b196e3e07d/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/cf598d63a4f1b9e7cd14f2a8433276b196e3e07d/gpu/config/gpu_driver_bug_list.json ANGLE commit id unknown hash 2D graphics backend Skia/68 7d479192f0bf2a2f0e872d40e3fe3ce9978bf3cc- Command Line /usr/lib/chromium-browser/chromium-browser --enable-pinch --flag-switches-begin --flag-switches-end Driver Information Initialization time 26 In-process GPU false Passthrough Command Decoder false Direct Composition false Supports overlays false Sandboxed true GPU0 VENDOR = 0x8086 [Intel Open Source Technology Center], DEVICE= 0x0162 [Mesa DRI Intel(R) Ivybridge Desktop ] *ACTIVE* Optimus false AMD switchable false Driver vendor Mesa Driver version 18.0.5 Driver date Pixel shader version 1.30 Vertex shader version 1.30 Max. MSAA samples 8 Machine model name Machine model version GL_VENDOR Intel Open Source Technology Center GL_RENDERER Mesa DRI Intel(R) Ivybridge Desktop GL_VERSION 3.0 Mesa 18.0.5 GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays Disabled Extensions GL_ARB_timer_query GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor SGI Window system binding version 1.4 Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event Window manager Compiz XDG_CURRENT_DESKTOP Unity GDMSESSION ubuntu Compositing manager Yes Direct rendering Yes Reset notification strategy 0x8261 GPU process crash count 0 System visual ID 32 RGBA visual ID 111 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRX_1010102 Software only RGBX_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Display(s) Information Info Display[21441711148496199] bounds=[0,0 1920x1080], workarea=[65,24 1855x1056], scale=1, external. Color space information {primaries_d50_referred: [[0.6418, 0.3463], [0.3517, 0.5992], [0.1630, 0.0594]], transfer:0.0000*x + 0.0000 if x < 0.0000 else (1.0000*x + 0.0000)**2.2000 + 0.0000, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information It is working in Firefox in ubuntu. Also working IE, Firefox and Google Chrome in windows.
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Aug 14
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Aug 14
What is the actual behavior here? I tried on OSX with Chrome 68.0.3440.6 and pressing any demo button plays the deom and the play button changes to a pause button and stays that way. But with Chrome 70.0.3522.0, I have to press the play button to do hear anything. Pressing a demo button stops playing and the play button turns back into a play (triangle) button. I have to press play again to hear the demo. (The audio for demo 2 sounds somewhat different between the two browsers as well.)
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Aug 14
Ah, chrome canary produces an error: Uncaught DOMException: Failed to set the 'buffer' property on 'ConvolverNode': Cannot set buffer to non-null after it has been already been set to a non-null buffer This is expected according to the spec: https://webaudio.github.io/web-audio-api/#ConvolverNode-attributes You can set the buffer of a ConvolverNode only once. This restriction was recently introduced in Chrome.
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Aug 16
Closing as WontFix, working as intended according to the WebAudio spec. If you disagree, please reopen or file a new issue.
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Aug 17
Then how to fix this issue? This is working on Mozilla firefox but not working on Chrome, whose fault?
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Aug 17
The spec is pretty clear about the behavior of setting the buffer of a ConvolverNode. I'm guessing it works on Firefox because they haven't implemented this yet. http://webaudiodemos.appspot.com/MIDIDrums/ needs to fix this.
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Aug 17
Isn't this a web compatibility issue if a change in spec breaks websites that are currently working fine?
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Aug 17
In hindsight, we should have added a deprecation message first, as we did for https://www.chromestatus.com/features/5248179385663488. IIRC, the change in the spec for AudioBufferSourceNode and ConvolverNode were done at the same time.
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Aug 20
If I understand correctly, Chrome launched a change that broke backward compatibility and cross-browser compatibility? Did we have any reason to think this would not have a large effect on websites? I mean, maybe this website is one exception but maybe there are many like this? Was the compat issues of this launch mentioned in the intent to ship?
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Sep 6
Why it is working on Chrome for Windows and not working in Chrome for Ubuntu? |
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Comment 1 by phanindra.mandapaka@chromium.org
, Aug 14Labels: Triaged-ET Target-70 M-70 FoundIn-70
Status: Untriaged (was: Unconfirmed)