We have a longstanding bug where a thin line is drawn on the right and bottom edges of a directly composited image that is marked as opaque. To reproduce, change GraphicsLayer::SetContentsToImage and add the following at the bottom:
image_layer_->SetContentsOpaque(true);
SetContentsTo(image_layer_.get(), /*prevent_contents_opaque_changes=*/true);
Then open the attached testcase.
This artifact comes from RasterSource::ClearForOpaqueRaster which draws extra to workaround clamping bugs in the gpu image drawer (shader?).
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imagebug2.html
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Comment 1 by enne@chromium.org
, Aug 31