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Issue metadata

Status: WontFix
Owner:
OOO until 2019-01-24
Closed: Aug 2
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: ----
Type: Bug-Security



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Security: Intel Graphics Card Denial of Service Vulnerability

Reported by yzy9...@gmail.com, Aug 1

Issue description

**Subject**: [FG-VD-18-123] Google Chrome Denial of Service Vulnerability Notification


Dear Google,

Fortinet's FortiGuard Labs have discovered a security issue in your product on 1 August 2018. We estimate its risk level is 3, on a scale of 1 (lowest) to 5 (highest), in terms of its impact. Please advise of the appropriate contact person in your company to handle this issue.

Fortinet's research remains ethical at all times, and we therefore strive to Responsible Disclosure. Fortinet vulnerability disclosure policy can be found at https://fortiguard.com/zeroday/responsible-disclosure. 

For this particular issue, we will wait until 1 October 2018 to post an advisory on our website (https://fortiguard.com/zeroday) and/or any other publication form (e.g. conference talk, demo, podcast, etc). 

We might publish *earlier* than that date only if:

1) Public proof of concept code is released, increasing the danger of the vulnerability being exploited in the wild;
2) Or you patched or updated the vulnerability - a positive fact we'll be happy to mention.

In the case you agree to patch this vulnerability and need more time, we are willing to delay publication to 90-days upon request. 

Fortinet will use reasonable efforts to communicate a schedule of planned mediums, including conferences with the appropriate stakeholders within the affected company.

Our security researchers work on your product or service either because it is popular and/or interesting, so please take this positively. This research is done free of charge for you, although our researchers will appreciate being mentioned in a Hall of Fame or bug bounty if any. Threats to our security researchers are not acceptable and will be dealt with by our Legal team.

We look forward to working closely with you to resolve this issue. If you wish to switch to confidential emails, you may pick up our PGP key on https://fortiguard.com/secresearch-pgpkey.


Kind regards,

Fortinet's FortiGuard Labs.


------------------
Please refer the PoC.txt for more information.

 
FG-VD-18-123.zip
877 KB Download
Cc: kbr@chromium.org
Components: Internals>GPU
Labels: OS-Windows
FWIW I can't reproduce this on my Chrome OS laptop.

The bug description is:

Type of Vulnerability & Repercussions:
	Denial of Service

Affected Product:
	Chrome 68.0.3440.84

Credits:
	This vulnerability was discovered by Zhouyuan Yang of Fortinet's FortiGuard Labs.

Proof of Concept & Additional Information:
	The Denial of Service (DoS) issue exists in the HTML select option drop down box part.
	A remote attacker could add lager than 2265 characters, like 2266 characters to the select option drop down box. See PoC.html.
	When any user tries to click this drop down box, the DoS attack will be triggered and the GPU process will reboot. See figure 1 & 2 & 3.
	
	I am lacking of the debuging knowledge, it is a DoS attack, but it seems like a buffer overflow attack, because it only happens lager than 2265 characters and I don't it's a driver issue or Chrome issue. Please can help me to do some further analysis.
	
	My full environment is:
	Windows 10 64bit, Intel HD Graphics 630 (Driver version 23.20.16.4973).
	The issue only exists on Intel HD Graphics, I have tested on intel HD 630, intel HD 520 and intel HD 5300 with Windows 10 64bit.
PoC.html
2.3 KB View Download
Owner: kbr@chromium.org
Status: WontFix (was: Unconfirmed)
Can't reproduce on a Microsoft Surface laptop running Windows 10 and an Intel 520 GPU. See about:gpu info below.

Regardless, there are plenty of ways to crash Chrome's GPU process, for example by allocating lots of large canvas elements. Such DoS attacks are not considered security vulnerabilities.

In this case I suspect that the dropdown is causing a surface to be created which is so large that a texture can't be allocated for it.

If the submitter can prove that the GPU process is crashing with some sort of exploitable memory corruption, feel free to reopen this bug. Until that point, I'm confident in closing this as WontFix (not a bug).


Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Unavailable
Rasterization: Software only. Hardware acceleration disabled
Skia Deferred Display List: Disabled
Skia Renderer: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Enabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_accelerated_vpx_decode
disable_discard_framebuffer
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
msaa_is_slow
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
Older Intel GPUs cannot support protected video decoding in swap chains
Disabled Features: protected_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
VPx decoding is too slow on Intel Broadwell, Skylake, and CherryView: 616318
Applied Workarounds: disable_accelerated_vpx_decode
Don't expose disjoint_timer_query extensions to WebGL: 808744
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Skia renderer is not used by default.
Disabled Features: skia_renderer
Skia deferred display list is not used by default.
Disabled Features: skia_deferred_display_list
Version Information
Data exported	2018-08-02T00:01:16.047Z
Chrome version	Chrome/70.0.3507.0
Operating system	Windows NT 10.0.17134
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/4007f2d27a020a7a7abab69f4bbb1088679bcbf8/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/4007f2d27a020a7a7abab69f4bbb1088679bcbf8/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	5b3b5cc126a7
2D graphics backend	Skia/70 823c88d37b4d493c1ba73b246f9c0295199622d5-
Command Line	"C:\Users\vosub\AppData\Local\Google\Chrome SxS\Application\chrome.exe" --profile-directory="Profile 2" --flag-switches-begin --disable-gpu-rasterization --trace-export-events-to-etw --flag-switches-end
Driver Information
Initialization time	436
In-process GPU	false
Passthrough Command Decoder	false
Sandboxed	true
GPU0	VENDOR = 0x8086 [Google Inc.], DEVICE= 0x1916 [ANGLE (Intel(R) HD Graphics 520 Direct3D11 vs_5_0 ps_5_0)] *ACTIVE*
Optimus	false
AMD switchable	false
Desktop compositing	Aero Glass
Direct Composition	true
Supports overlays	true
Overlay capabilities
YUY2	SCALING
Diagonal Monitor Size of \\.\DISPLAY1	13.4"
Driver D3D12 feature level	D3D 12.1
Driver Vulkan API version	Not supported
Driver vendor	Intel Corporation
Driver version	22.20.16.4811
Driver date	9-23-2017
Pixel shader version	5.0
Vertex shader version	5.0
Max. MSAA samples	16
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	ANGLE (Intel(R) HD Graphics 520 Direct3D11 vs_5_0 ps_5_0)
GL_VERSION	OpenGL ES 2.0 (ANGLE 2.1.0.5b3b5cc126a7)
GL_EXTENSIONS	GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions	EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2
Window system binding vendor	Google Inc. (adapter LUID: 000000000000bd80)
Window system binding version	1.4 (ANGLE 2.1.0.5b3b5cc126a7)
Window system binding extensions	EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	GPU_READ, SCANOUT
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	Software only
BGRX_1010102	Software only
RGBX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[2528732444] bounds=[0,0 1500x1000], workarea=[0,0 1500x960], scale=2, external.
Color space information	{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Decode h264 baseline	up to 4096x2304 pixels
Decode h264 baseline	up to 2304x4096 pixels
Decode h264 main	up to 4096x2304 pixels
Decode h264 main	up to 2304x4096 pixels
Decode h264 high	up to 4096x2304 pixels
Decode h264 high	up to 2304x4096 pixels
Encode h264 baseline	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high	up to 3840x2176 pixels and/or 30.000 fps
Diagnostics
0
b3DAccelerationEnabled	true
b3DAccelerationExists	true
bAGPEnabled	true
bAGPExistenceValid	true
bAGPExists	true
bCanRenderWindow	true
bDDAccelerationEnabled	true
bDriverBeta	false
bDriverDebug	false
bDriverSigned	false
bDriverSignedValid	false
bNoHardware	false
dwBpp	32
dwDDIVersion	12
dwHeight	2000
dwRefreshRate	60
dwWHQLLevel	0
dwWidth	3000
iAdapter	0
lDriverSize	60397072
lMiniVddSize	0
szAGPStatusEnglish	Enabled
szAGPStatusLocalized	Enabled
szChipType	Intel(R) HD Graphics Family
szD3DStatusEnglish	Enabled
szD3DStatusLocalized	Enabled
szDACType	Internal
szDDIVersionEnglish	12
szDDIVersionLocalized	12
szDDStatusEnglish	Enabled
szDDStatusLocalized	Enabled
szDXVAHDEnglish	Supported
szDXVAModes	ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription	Intel(R) HD Graphics 520
szDeviceId	0x1916
szDeviceIdentifier	{D7B78E66-5A56-11CF-6F65-0420BCC2DB35}
szDeviceName	\\.\DISPLAY1
szDisplayMemoryEnglish	4186 MB
szDisplayMemoryLocalized	4186 MB
szDisplayModeEnglish	3000 x 2000 (32 bit) (60Hz)
szDisplayModeLocalized	3000 x 2000 (32 bit) (60Hz)
szDriverAssemblyVersion	22.20.16.4811
szDriverAttributes	Final Retail
szDriverDateEnglish	9/22/2017 5:00:00 PM
szDriverDateLocalized	9/22/2017 17:00:00
szDriverLanguageEnglish	English
szDriverLanguageLocalized	English
szDriverModelEnglish	WDDM 2.1
szDriverModelLocalized	WDDM 2.1
szDriverName	C:\WINDOWS\System32\DriverStore\FileRepository\64gh4811.inf_amd64_f02d96a3e7a6ed57\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\64gh4811.inf_amd64_f02d96a3e7a6ed57\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\64gh4811.inf_amd64_f02d96a3e7a6ed57\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\64gh4811.inf_amd64_f02d96a3e7a6ed57\igd12umd64.dll
szDriverNodeStrongName	oem7.inf:5f63e534f36b7c6d:iSKLD_w10_DS:22.20.16.4811:pci\ven_8086&dev_1916&subsys_00141414
szDriverSignDate	Unknown
szDriverVersion	22.20.0016.4811
szKeyDeviceID	Enum\PCI\VEN_8086&DEV_1916&SUBSYS_00141414&REV_07
szKeyDeviceKey	\Registry\Machine\System\CurrentControlSet\Control\Video\{3DC0E0C3-4E58-11E8-9C91-D122725C5BF0}\0000
szManufacturer	Intel Corporation
szMiniVdd	unknown
szMiniVddDateEnglish	Unknown
szMiniVddDateLocalized	unknown
szMonitorMaxRes	Unknown
szMonitorName	Surface Display
szNotesEnglish	No problems found.
szNotesLocalized	No problems found.
szOverlayEnglish	Supported
szRankOfInstalledDriver	00D10001
szRegHelpText	Unknown
szRevision	Unknown
szRevisionId	0x0007
szSubSysId	0x00141414
szTestResultD3D7English	Not run
szTestResultD3D7Localized	Not run
szTestResultD3D8English	Not run
szTestResultD3D8Localized	Not run
szTestResultD3D9English	Not run
szTestResultD3D9Localized	Not run
szTestResultDDEnglish	Not run
szTestResultDDLocalized	Not run
szVdd	unknown
szVendorId	0x8086
Log Messages
[12096:7300:0801/165953.896:ERROR:gles2_cmd_decoder.cc(5685)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[12096:7300:0801/165953.914:ERROR:gles2_cmd_decoder.cc(9243)] : [GroupMarkerNotSet( crbug.com/242999 )!:90A26BC4F0010000]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[12096:7300:0801/165953.914:ERROR:gles2_cmd_decoder.cc(9244)] : Context lost because SetDrawRectangleCHROMIUM failed.
[12096:7300:0801/165953.914:ERROR:gles2_cmd_decoder.cc(5685)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[12096:7300:0801/165953.930:ERROR:gles2_cmd_decoder.cc(9243)] : [GroupMarkerNotSet( crbug.com/242999 )!:90A26BC4F0010000]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[12096:7300:0801/165953.930:ERROR:gles2_cmd_decoder.cc(9244)] : Context lost because SetDrawRectangleCHROMIUM failed.
[12096:7300:0801/165953.930:ERROR:gles2_cmd_decoder.cc(5685)] : Error: 5 for Command kSetDrawRectangleCHROMIUM

Hi,

I am not sure the reason you can't reproduce it. Following is my chrome://gpu report.

The error message:
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9163)] : [.DisplayCompositor-000001FBC9BEE1A0]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9164)] : Context lost because SetDrawRectangleCHROMIUM failed.
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(5619)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[3860:10300:0802/110456.465:ERROR:gpu_channel_manager.cc(189)] : Exiting GPU process because some drivers cannot recover from problems.

Thanks for your time.

---------------------------------
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Hardware Protected Video Decode: Unavailable
Rasterization: Hardware accelerated
Skia Deferred Display List: Disabled
Skia Renderer: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_accelerated_vpx_decode
disable_discard_framebuffer
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
msaa_is_slow
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
Older Intel GPUs cannot support protected video decoding in swap chains
Disabled Features: protected_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
VPx decoding is too slow on Intel Broadwell, Skylake, and CherryView: 616318
Applied Workarounds: disable_accelerated_vpx_decode
Don't expose disjoint_timer_query extensions to WebGL: 808744
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Viz service display compositor is not enabled by default.
Disabled Features: viz_display_compositor
Skia renderer is not used by default.
Disabled Features: skia_renderer
Skia deferred display list is not used by default.
Disabled Features: skia_deferred_display_list
Version Information
Data exported	2018-08-02T18:05:01.928Z
Chrome version	Chrome/68.0.3440.84
Operating system	Windows NT 10.0.17134
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/520a5c14b858e4b1441dd2d3bab9bc745911a23b/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/520a5c14b858e4b1441dd2d3bab9bc745911a23b/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	ba1627086779
2D graphics backend	Skia/68 7d479192f0bf2a2f0e872d40e3fe3ce9978bf3cc-
Command Line	"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --flag-switches-end -- "C:\Users\yzy99\Desktop\PoC.html"
Driver Information
Initialization time	262
In-process GPU	false
Passthrough Command Decoder	false
Direct Composition	true
Supports overlays	false
Sandboxed	true
GPU0	VENDOR = 0x8086 [Google Inc.], DEVICE= 0x1916 [ANGLE (Intel(R) HD Graphics 520 Direct3D11 vs_5_0 ps_5_0)] *ACTIVE*
Optimus	false
AMD switchable	false
Desktop compositing	Aero Glass
Diagonal Monitor Size of \\.\DISPLAY1	21.9"
Diagonal Monitor Size of \\.\DISPLAY1	13.9"
Diagonal Monitor Size of \\.\DISPLAY2	13.9"
Diagonal Monitor Size of \\.\DISPLAY3	13.9"
Driver D3D12 feature level	D3D 12.1
Driver Vulkan API version	Vulkan API 1.0.0
Driver vendor	Intel Corporation
Driver version	22.20.16.4836
Driver date	10-17-2017
Pixel shader version	5.0
Vertex shader version	5.0
Max. MSAA samples	16
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	ANGLE (Intel(R) HD Graphics 520 Direct3D11 vs_5_0 ps_5_0)
GL_VERSION	OpenGL ES 2.0 (ANGLE 2.1.0.ba1627086779)
GL_EXTENSIONS	GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions	EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2
Window system binding vendor	Google Inc. (adapter LUID: 000000000000abf1)
Window system binding version	1.4 (ANGLE 2.1.0.ba1627086779)
Window system binding extensions	EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	GPU_READ, SCANOUT
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	Software only
BGRX_1010102	Software only
RGBX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[2528732444] bounds=[0,0 1680x1050], workarea=[0,0 1680x1010], scale=1, external.
Color space information	{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Decode h264 baseline	up to 4096x2304 pixels
Decode h264 baseline	up to 2304x4096 pixels
Decode h264 main	up to 4096x2304 pixels
Decode h264 main	up to 2304x4096 pixels
Decode h264 high	up to 4096x2304 pixels
Decode h264 high	up to 2304x4096 pixels
Encode h264 baseline	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high	up to 3840x2176 pixels and/or 30.000 fps
Diagnostics
0
b3DAccelerationEnabled	true
b3DAccelerationExists	true
bAGPEnabled	true
bAGPExistenceValid	true
bAGPExists	true
bCanRenderWindow	true
bDDAccelerationEnabled	true
bDriverBeta	false
bDriverDebug	false
bDriverSigned	false
bDriverSignedValid	false
bNoHardware	false
dwBpp	32
dwDDIVersion	12
dwHeight	1050
dwRefreshRate	60
dwWHQLLevel	0
dwWidth	1680
iAdapter	0
lDriverSize	65449872
lMiniVddSize	0
szAGPStatusEnglish	Enabled
szAGPStatusLocalized	Enabled
szChipType	Intel(R) HD Graphics Family
szD3DStatusEnglish	Enabled
szD3DStatusLocalized	Enabled
szDACType	Internal
szDDIVersionEnglish	12
szDDIVersionLocalized	12
szDDStatusEnglish	Enabled
szDDStatusLocalized	Enabled
szDXVAHDEnglish	Supported
szDXVAModes	ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription	Intel(R) HD Graphics 520
szDeviceId	0x1916
szDeviceIdentifier	{D7B78E66-5A56-11CF-7C61-CC26BCC2DB35}
szDeviceName	\\.\DISPLAY1
szDisplayMemoryEnglish	8231 MB
szDisplayMemoryLocalized	8231 MB
szDisplayModeEnglish	1680 x 1050 (32 bit) (60Hz)
szDisplayModeLocalized	1680 x 1050 (32 bit) (60Hz)
szDriverAssemblyVersion	22.20.16.4836
szDriverAttributes	Final Retail
szDriverDateEnglish	10/16/2017 5:00:00 PM
szDriverDateLocalized	10/16/2017 17:00:00
szDriverLanguageEnglish	English
szDriverLanguageLocalized	English
szDriverModelEnglish	WDDM 2.1
szDriverModelLocalized	WDDM 2.1
szDriverName	C:\WINDOWS\System32\DriverStore\FileRepository\ki125177.inf_amd64_d9d520fc51d8a7f4\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125177.inf_amd64_d9d520fc51d8a7f4\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125177.inf_amd64_d9d520fc51d8a7f4\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\ki125177.inf_amd64_d9d520fc51d8a7f4\igd12umd64.dll
szDriverNodeStrongName	oem10.inf:5f63e534f36b7c6d:iSKLD_w10_DS:22.20.16.4836:pci\ven_8086&dev_1916&subsys_06dc1028
szDriverSignDate	Unknown
szDriverVersion	22.20.0016.4836
szKeyDeviceID	Enum\PCI\VEN_8086&DEV_1916&SUBSYS_06DC1028&REV_07
szKeyDeviceKey	\Registry\Machine\System\CurrentControlSet\Control\Video\{A1850868-5C89-11E8-8DC7-18DBF23252F1}\0000
szManufacturer	Intel Corporation
szMiniVdd	unknown
szMiniVddDateEnglish	Unknown
szMiniVddDateLocalized	unknown
szMonitorMaxRes	Unknown
szMonitorName	Generic PnP Monitor
szNotesEnglish	No problems found.
szNotesLocalized	No problems found.
szOverlayEnglish	Supported
szRankOfInstalledDriver	00D10001
szRegHelpText	Unknown
szRevision	Unknown
szRevisionId	0x0007
szSubSysId	0x06DC1028
szTestResultD3D7English	Not run
szTestResultD3D7Localized	Not run
szTestResultD3D8English	Not run
szTestResultD3D8Localized	Not run
szTestResultD3D9English	Not run
szTestResultD3D9Localized	Not run
szTestResultDDEnglish	Not run
szTestResultDDLocalized	Not run
szVdd	unknown
szVendorId	0x8086
Log Messages
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9163)] : [.DisplayCompositor-000001FBC9BEE1A0]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9164)] : Context lost because SetDrawRectangleCHROMIUM failed.
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(5619)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[3860:10300:0802/110456.465:ERROR:gpu_channel_manager.cc(189)] : Exiting GPU process because some drivers cannot recover from problems.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
[11524:16756:0802/110457.182:ERROR:gles2_cmd_decoder.cc(9163)] : [.DisplayCompositor-000001FBC9BE7480]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[11524:16756:0802/110457.183:ERROR:gles2_cmd_decoder.cc(9164)] : Context lost because SetDrawRectangleCHROMIUM failed.
[11524:16756:0802/110457.183:ERROR:gles2_cmd_decoder.cc(5619)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[11524:16756:0802/110457.183:ERROR:gpu_channel_manager.cc(189)] : Exiting GPU process because some drivers cannot recover from problems.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-000001FBC9BECF70]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-000001FBC9BECF70]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-000001FBC9BECF70]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[5680:8732:0802/110457.871:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.872:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-000001FBC9BECF70]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[5680:8732:0802/110457.872:ERROR:gles2_cmd_decoder.cc(18008)] : [.DisplayCompositor-000001FBC9BECF70]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
[5680:8732:0802/110457.872:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.872:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.886:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.887:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.887:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
[5680:8732:0802/110457.898:ERROR:gles2_cmd_decoder.cc(10115)] : [.DisplayCompositor-000001FBC9BECF70]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Submitter: if the GPU process is exiting because of these errors:

[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9163)] : [.DisplayCompositor-000001FBC9BEE1A0]GL ERROR :GL_INVALID_OPERATION : glSetDrawRectangleCHROMIUM: failed on surface
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(9164)] : Context lost because SetDrawRectangleCHROMIUM failed.
[3860:10300:0802/110456.465:ERROR:gles2_cmd_decoder.cc(5619)] : Error: 5 for Command kSetDrawRectangleCHROMIUM
[3860:10300:0802/110456.465:ERROR:gpu_channel_manager.cc(189)] : Exiting GPU process because some drivers cannot recover from problems.
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

then this is happening completely cooperatively, because some surface is too large. There is no security issue.

Hi,

I was thinking, the GPU (the display) dead, but the web page, the links & scripts are still running.
To recover the black interface to normal, the user has to click the Chrome, if an attacker performs a full-screen button, a redirect and redirect back, an action needs user's click like add a plugin, these behaviours can be done in a black screen and the user won't notice it.

Thanks.
Project Member

Comment 7 by sheriffbot@chromium.org, Nov 8

Labels: -Restrict-View-SecurityTeam allpublic
This bug has been closed for more than 14 weeks. Removing security view restrictions.

For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot

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