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Status: Available
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EstimatedDays: ----
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Pri: 2
Type: Bug



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Animations: support animating logical properties

Project Member Reported by robertma@chromium.org, Jul 19

Issue description

WPT import https://crrev.com/c/1143005 introduced new failures in external/wpt/css/css-logical:


List of new failures:

external/wpt/css/css-logical/animation-001.html new failing tests: https://crrev.com/c/1143005/4/third_party/WebKit/LayoutTests/external/wpt/css/css-logical/animation-001-expected.txt
external/wpt/css/css-logical/animation-003.tenative.html new failing tests: https://crrev.com/c/1143005/4/third_party/WebKit/LayoutTests/external/wpt/css/css-logical/animation-003.tenative-expected.txt
external/wpt/css/css-logical/animation-002.html new failing tests: https://crrev.com/c/1143005/4/third_party/WebKit/LayoutTests/external/wpt/css/css-logical/animation-002-expected.txt


This import contains upstream changes from e26d876c1d00674a9f6b8f29f6fb32a794cd536e to 595c2af046c546639a22242828d2ebd38b6be94c:

Tests for Web Animations and CSS Animations of logical longhands.: https://github.com/web-platform-tests/wpt/commit/595c2af046c546639a22242828d2ebd38b6be94c [affecting this directory]
Add [SecureContext] to additional WebUSB interfaces: https://github.com/web-platform-tests/wpt/commit/d3a6ac23e6c270e910748fb402b5ad2ff1d3feef
[LayoutNG] Fix first-line baseline when 'overflow' is not 'visible': https://github.com/web-platform-tests/wpt/commit/2b76cf7ab641d9ae6c0d00f0c32865b4285b3ce1 [affecting this directory]


(Manually filing because of  issue 865385 )
 
Components: -Blink>Layout Blink>Animation
Labels: -Pri-3 Test-Layout Pri-2
Status: Available (was: Untriaged)
Summary: Animations: support animating logical properties (was: [WPT] New failures introduced in external/wpt/css/css-logical by import https://crrev.com/c/1143005)
This is all about supporting animation of logical properties (https://drafts.csswg.org/css-logical). This does require correctly handling logical properties in Web Animations; the spec was recently updated to explain how to do this (https://drafts.csswg.org/web-animations-1/#calculating-computed-keyframes), but it's a little tricky because we don't correctly calculate computed keyframes already. Some investigation required.

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