Issue metadata
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0.2%-0.4% regression in sizes at 573644:573644 |
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Issue descriptionSee the link to graphs below.
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Jul 10
Assigning to jiajia.qin@intel.com because this is the only CL in range: Add webgl2-compute context support in Blink This change allows web developers to create a 'webgl2-compute' context which exposes OpenGL ES 3.1 functionality to WebGL. Bug: 859249 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: Ibb403435b18698429e0f1942a15d3e9fa5027fd9 Reviewed-on: https://chromium-review.googlesource.com/1081814 Reviewed-by: Rick Byers <rbyers@chromium.org> Reviewed-by: Antoine Labour <piman@chromium.org> Reviewed-by: Kentaro Hara <haraken@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Cr-Commit-Position: refs/heads/master@{#573644}
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Jul 13
CC kbr. Hi ken, Did webgl/webgl2 have the same issue? I suppose the increase of size is normal.
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Jul 13
Yes, those APIs had similarly large surfaces and caused similar size increases. For desktop platforms this is not a large problem so I'm closing this as WontFix. However we will continue to investigate this for Android in Issue 862151 , likely by not compiling in the implementation on that platform. |
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Comment 1 by 42576172...@developer.gserviceaccount.com
, Jul 10