media.desktop gives different results running whole suite or single story |
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Issue descriptionSplitting off from issue 853499 . When running just the single story: video.html.src.tulip2.wav.type.audio.seek https://pinpoint-dot-chromeperf.appspot.com/job/12a69543240000 time_to_audio_play reports values with a mean of 500 ms When running the entire benchmark: https://pinpoint-dot-chromeperf.appspot.com/job/12f7da07240000 numbers are between 200ms/240ms before/after the regression. Might there be some cache is not being cleared and helping the full benchmark run achieve lower numbers? From those pinpoint jobs you can also find link to traces to further investigate this issue.
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Jan 9
Can someone from Chrome media team take a look please?
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Jan 9
Probably has to do with audio output caching, not sure we can do anything about this.
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Jan 9
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Jan 9
Dale, where is the audio output cache? I think we would like Telemetry to be able to clear all the caches necessary to have consistent results.
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Jan 9
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Jan 9
I spoke with Dale. Conversation notes: This bug is likely audio-related because both of the above media files play audio, and one of then does not have any video in it (the .wav file). Chrome should be restarting between each run, and we *should* be clearing Chrome's various caches between runs. One thing to check for this bug is whether we are doing all of that successfully. One specific thing to check is the cache for Olka's new AudioService. However, it is likely that we are clearing all of Chrome's caches successfully. If that is the case, then this could be related to some windows audio service that is caching the audio. If we restart the windows audio service (audiodg.exe), then it might fix this issue. We can also see if this issue reproduces on platforms other than Windows as a clue.
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Jan 16
(6 days ago)
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Jan 16
(6 days ago)
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Comment 1 by dtu@chromium.org
, Jul 2