Flash MMO Game changed from Hardware Rendering Mode to Software Rendering Mode in new Chrome OS update
Reported by
com.aub...@gmail.com,
Jun 24 2018
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Issue descriptionUserAgent: Mozilla/5.0 (X11; CrOS x86_64 10575.55.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.87 Safari/537.36 Platform: 10575.55.0 (Official Build) stable-channel terra Steps to reproduce the problem: 1. Go To Armor Games/Facebook/Kongregate 2. Sign Up/Login 3. Search for The Last Stand Dead Zone 4. Make a Character 5. Look for the gear icon which are the Settings 6. Click the Video Tab What is the expected behavior? The Game is supposed to render in hardware mode What went wrong? The game started rendering in software mode within the last few days Did this work before? Yes Chrome 66 Chrome version: 67.0.3396.87 Channel: stable OS Version: 10575.55.0 Flash Version: Shockwave Flash 30.0 r0 Sorry that the steps to reproduce it are kinda tedious
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Jun 25 2018
Switching the channel from stable to beta where the chrome version is 68 actually fixes this so no need to worry about this
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Jun 29 2018
well chrome updated updated and broke my game again
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Jul 1
huh apparently if I add the link to the game into the allow unsandboxed plugin access it works atleast on the dev channel so I guess i can keep doing that with each update until it doesn't work anymore
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Jan 11
This issue has an owner, a component and a priority, but is still listed as untriaged or unconfirmed. By definition, this bug is triaged. Changing status to "assigned". Please reach out to me if you disagree with how I've done this. |
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Comment 1 by dtapu...@chromium.org
, Jun 25 2018