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CPU overload and tab crash when page loads
Reported by
zenpos...@gmail.com,
Jun 21 2018
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Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_13_5) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/11.1.1 Safari/605.1.15 Steps to reproduce the problem: 1. Open site url 2. Look at crash 3. Audit my code and not found any problems with it(step by step disabling of executable functions) What is the expected behavior? Page load finish and performing animations with fetch requests. What went wrong? Tab crashed without console messages. Did this work before? Yes a month weeks ago Chrome version: Version 69.0.3468.0 (Official Build) canary (64-bit) Channel: canary OS Version: OS X 10.13.5 Flash Version: I am not use flash plain code examples thats crashes on localhost also: https://github.com/xShiftx/RevolveR
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Jun 22 2018
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Jun 22 2018
Unable to reproduce the issue on mac 10.13.5 and mac 10.13.3 using latest canary #69.0.3466.0. Attached a screen cast for reference. Following are the steps followed to reproduce the issue. ------------ 1. Opened site url i.e http://arch66.pro/ and https://cyberx.pro/ 2. Also opened html file from url: https://github.com/xShiftx/RevolveR on local host. 3. Observed that page rendered properly without any tab crash. zenposter@ - Could you please check the issue by creating a new profile without any apps and extensions and please let us know if the issue still persist or not. Also please let us know the url from where the chrome reported version 69.0.3468.0 (Official Build) canary (64-bit) Channel: canary was downloaded as the version is still not available in the market. Thanks...!!
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Jun 22 2018
Also unable to reproduce the issue using latest canary #69.0.3468.2. zenposter@ - Please ignore the comment i.e "Also please let us know the url from where the chrome reported version 69.0.3468.0 (Official Build) canary (64-bit) Channel: canary was downloaded as the version is still not available in the market". PFA the attached screen shot. Thanks...!!
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Jun 22 2018
Thanks for reply! Thats my video with this issue: https://youtu.be/_QSzXVncnxU In Windows, Linux and MacOS it look like identical and affected all chromium based browsers.
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Jun 22 2018
Thank you for providing more feedback. Adding the requester to the cc list. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Jun 25 2018
Able to reproduce the issue on mac 10.13.3 using chrome reported version #69.0.3468.0 and latest canary #69.0.3469.2. Issue is specific to OS-Mac. Bisect Information: ===================== Good build: 68.0.3439.0 Bad Build : 68.0.3440.0 Note: Unable to provide the per-revision bisect results as on running the script got all the good builds and also the issue is very inconsistent. Hence, requesting someone from Blink>JavaScript team to please help us in assigning it to the correct owner and marking it as untriaged. Adding label RBS for M-68. Thanks...!!
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Jun 26 2018
Thank you for a reply, krajshree. The bug founded also under Windows on latest Chromium. Symptoms identical? I use Kaby Lake i3 with 10.13.5 and Windows 10. Also I found this issue under Linux live USB with Chrome. Check carefully.
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Jul 3
Bulk update: M68 stable cut is scheduled for July 19th. This issue is marked as RB-Stable, so please take a look at it before. Thanks!
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Jul 9
Can anybody please provide us with a crash id?
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Jul 12
Friendly ping to get an update as per C#10? Thanks...!
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Jul 16
krajshree@ can you please provide crash ids?
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Jul 16
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Jul 17
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Jul 17
The crash id as requested at comment #12 is as follows: ff69962a166f34ee Thanks...!!
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Jul 17
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Jul 17
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Jul 17
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Jul 18
I was able to reproduce the hang on https://cyberx.pro. That's simply an inifite loop in the site's code. Specifically, in function "effects" in revolver.js: for (var a = 0, b = 1; 1; a += b, b /= 2){ if (f >= (7 - 4 * a) / 11){ value = b * b - Math.pow((11 - 6 * a - 11 * f) / 4, 2); break; } } This runs forever with a: 2 b: 0 f: -0.09901999993642172
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Jul 19
neis@chromium.org, not true. Without any active effects(via request animation frame) issue have an effect again. And why this works perfect in FireFox, Edge and Safari? This not a error.
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Jul 19
Okay, I'm taking another look to see if there's a deeper problem.
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Jul 19
I can't find any. The value f with which the effects function gets called is very timing dependent, that might explain why you're not hitting the bad case with other browsers. If there's a Chrome version that you think is "fine", let me know and I can check it.
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Jul 19
> I can't find any. Sorry. It's really bounce issue. Test it around 50 times. Looks like all work like a charm for now without apply this effect. Big Thanks!
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Jul 19
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Comment 1 by zenpos...@gmail.com
, Jun 21 2018