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Issue 853145 link

Starred by 2 users

Issue metadata

Status: WontFix
Owner: ----
Closed: Jul 16
Components:
EstimatedDays: ----
NextAction: 2018-07-09
OS: Windows
Pri: 2
Type: Bug



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Miters of SVG shapes are cropped at tile borders

Reported by johannes...@yworks.com, Jun 15 2018

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/69.0.3461.2 Safari/537.36

Example URL:

Steps to reproduce the problem:
1. Position an SVG shape so that the miter extends beyond layer borders

What is the expected behavior?
The shape is rendered properly.

What went wrong?
The miters are cut off at the tile borders, as if visibility in a given tile is determined by the path points alone, not the rendered geometry

Does it occur on multiple sites: Yes

Is it a problem with a plugin? No 

Did this work before? N/A 

Does this work in other browsers? N/A

Chrome version: 69.0.3461.2  Channel: canary
OS Version: 10.0
Flash Version:
 
test.html
634 bytes View Download
Labels: Needs-Triage-M69
Added screenshot in how it looks for me with 1920×1200 screen resolution (with Layer borders enabled in the Rendering tab of the Developer Tools).

The tiles seem to vary depending on the browser size, so the test file perhaps needs some adjustment regarding coordinates to reproduce.
2018-06-18 17_30_00-.png
6.1 KB View Download

Comment 3 by bokan@chromium.org, Jun 19 2018

Components: -Blink Blink>SVG
Labels: -Needs-Triage-M69 Needs-Feedback
NextAction: 2018-07-09
I can't reproduce this with Win 10 Chrome 69.0.3465.0.

Does enabling/disabling GPU rendering make a difference?

I used the transform on the <g> element to position on a tile boundary. Does it matter how you position the path?
Labels: Needs-Triage-M69
The NextAction date has arrived: 2018-07-09
Status: WontFix (was: Unconfirmed)
Closing due to lack of feedback. Specifically, the request to examine the effect of GPU rendering and questions about reproducing the problem. Re-open if feedback becomes available.

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