Green screen when playing video in full screen
Reported by
wongcrea...@gmail.com,
Jun 15 2018
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Issue descriptionDevice name:Cherry Mobile Flare J3 From "Settings > About Chrome" Application version:69.0.3547.4 Operating system:marshmallow 6.0 URLs (if applicable): Steps to reproduce: (1)Go to any site with video (2)open the video (3)make the video full screen Expected result:Works properly in full screen Actual result:The video will turn green and a small piece of video will be seen in the top left
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Jun 15 2018
I cannot reproduce on a Nexus 5 with Dev (69.0.3457.4) I'm guessing you transposed the version numbers. Can you provide the exact URI you are loading?
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Jun 19 2018
Appeared at least on 27th Jan: https://productforums.google.com/forum/#!topic/chrome/CrYKrQVVeSw Personally observed on device hct6735m_35gu_m0
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Jun 19 2018
(I observed on YouTube)
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Jun 19 2018
I fixed it in my own thanks
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Jun 20 2018
How did you fix it ?
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Jun 20 2018
Another case, on 69.0.3462: Huawei y5 lite 2018 / formally known as HUAWEI Y3 2017 (HWCRO-L6737M) - OS Android 6.0 Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Unavailable Rasterization: Hardware accelerated Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Disabled Video Decode: Hardware accelerated Viz Service Display Compositor: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use disable_framebuffer_cmaa dont_disable_webgl_when_compositor_context_lost max_msaa_sample_count_4 max_texture_size_limit_4096 scalarize_vec_and_mat_constructor_args use_client_side_arrays_for_stream_buffers use_virtualized_gl_contexts Problems Detected Protected video decoding with swap chain is for Windows and Intel only Disabled Features: protected_video_decode ARM driver doesn't like uploading lots of buffer data constantly: 178093 Applied Workarounds: use_client_side_arrays_for_stream_buffers The Mali-Txxx driver does not guarantee flush ordering: 154715, 10068, 269829, 294779, 285292 Applied Workarounds: use_virtualized_gl_contexts Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Limit max texure size to 4096 on all of Android Applied Workarounds: max_texture_size_limit_4096 Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) eglSwapBuffers intermittently fails on Android when app goes to background: 744678 Applied Workarounds: dont_disable_webgl_when_compositor_context_lost Don't expose disjoint_timer_query extensions to WebGL: 808744 Limit MSAA to 4x on Android devices: 797243 Applied Workarounds: max_msaa_sample_count_4 Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Surface synchronization has been disabled by Finch trial or command line. Disabled Features: surface_synchronization Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list
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Jun 21 2018
I disabled the "hardware accelerated video decode in chrome flags. Link:chrome://flags/#disable-accelerated-video-decode
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Jul 24
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Aug 21
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Aug 21
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Sep 7
Unable to reproduce this issue on Pixel 2(Android 8/9)/ Nexus 5(Android 6)/ Samsung Galaxy J7(Android 7) using 69.0.3547.4, latest stable 69.0.3497.86 and latest canary 71.0.3544.0. @wongcread1235: Is this issue still seen for you on latest builds? If so could you please provide URLS on which you are seeing this issue. Thanks!
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Sep 7
sorry, missed this one. from the images, most of them look like an entire frame that's just too small. my guess is that it's an overlay, and the overlay is being positioned improperly. however, without a repro, it's going to be very hard to figure out why.
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Nov 12
Closing this issue due to lack of feedback from reporter. Please feel free to raise a new issue if this is still seen on latest build #70.0.3538.80. Thanks! |
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