To better understand the constraint of the Web platform on WebGPU we'd like to start prototyping the API in Chromium. Following the "Intent to implement WebGPU" send to blink-dev we should start implementing the WebGPU bindings in Blink as well as the command decoder interface.
The intent is for the prototype WebGPU to be available behind the --enable-unsafe-webgpu flag, and behind a build flag, enable_webgpu on the GPU command buffer side.
Tagging as Blink>WebGL component for now.
Comment 1 by cwallez@chromium.org
, Jun 12 2018