AEC3: Too much call jitter headroom |
|
Issue descriptionIn AEC3 the input signal of the delay estimator is delayed in order to handle capture and render call jitter. There is a bug causing twice the needed headroom to be used on the cost of covering a smaller interval in delay estimation. |
|
►
Sign in to add a comment |
|
Comment 1 by gustaf@chromium.org
, Aug 30