☂ VR Dynamic Feature Module (DFM) |
|||||||||||||||||||||||||||||||||||||||
Issue descriptionThis umbrella bug represents work to move code (both native and Java) into an Android dynamic feature module, so as to minimize binary size impact on non-VR users. It's too early to break out implementation bugs, but I made this to attach pre-existing bugs to that are affected by componentization. ⛆ |
|
|
,
Jun 19 2018
,
Jul 11
,
Jul 11
Starting to add implementation bugs for the creation and Java split work.
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 11
,
Jul 12
,
Jul 12
,
Jul 23
,
Jul 24
,
Jul 30
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/3d25962853b4898b6e6e163a222eea863d3ded4b commit 3d25962853b4898b6e6e163a222eea863d3ded4b Author: Ian Vollick <vollick@chromium.org> Date: Mon Jul 30 20:07:14 2018 [vr] Split vr_ui and vr_base out of vr_common This is derived from cjgrant@'s prototype and design (see crrev.com/c/1134053) It breaks a vr_ui target out of vr_common. The vr_base target exists to satisfy the dependencies of vr_ui since it cannot depend on vr_common. Bug: 850674 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:linux_vr;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: Iae0e11701213fca70e744b93228836a192e38065 Reviewed-on: https://chromium-review.googlesource.com/1154194 Commit-Queue: Ian Vollick <vollick@chromium.org> Reviewed-by: Christopher Grant <cjgrant@chromium.org> Cr-Commit-Position: refs/heads/master@{#579140} [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/android/vr/vr_gl_thread.cc [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/BUILD.gn [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/assets_loader.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/input_event.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/metrics/metrics_helper.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/metrics/session_metrics_helper.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/model/assets.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/model/controller_model.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/model/omnibox_suggestions.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/model/text_input_info.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/model/toolbar_state.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/platform_ui_input_delegate.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/pose_util.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/testapp/BUILD.gn [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/text_edit_action.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/ui.h [add] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/ui_factory.cc [add] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/ui_factory.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/ui_initial_state.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/ui_interface.h [add] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/vr_base_export.h [modify] https://crrev.com/3d25962853b4898b6e6e163a222eea863d3ded4b/chrome/browser/vr/vr_geometry_util.h
,
Aug 7
Bumping to M71 as discussed.
,
Aug 16
,
Aug 16
,
Sep 11
VR magic window needs to not depend on the GVR path ( issue 695937 ) so that we don't need to worry about whether the app is installed, especially since no user gesture is required. We should probably also have a blocking bug for implementing the install flow for the VR presentation (Cardboard/Daydream) path.
,
Sep 11
,
Sep 25
,
Oct 24
,
Nov 5
,
Dec 12
,
Jan 3
,
Jan 10
,
Jan 10
,
Jan 14
,
Jan 18
(4 days ago)
,
Jan 18
(4 days ago)
,
Jan 18
(4 days ago)
|
||||||||||||||||||||||||||||||||||||
►
Sign in to add a comment |
|||||||||||||||||||||||||||||||||||||||
Comment 1 by cjgrant@chromium.org
, Jun 7 2018