Add a flag for webgl msaa sample count |
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Issue descriptionWebGL needs a runtime option for setting MSAA sample count similar to the current "GPU rasterization MSAA sample count" flag. With this option, developers can better tune GPU performance, and users can have a choice for their machines regarding the balance of webgl performance and quality.
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Jun 26 2018
Is this bug considered fixed? Please mark it if so. Thanks.
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Jun 26 2018
Okay, done!
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Oct 10
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Comment 1 by bugdroid1@chromium.org
, Jun 11 2018