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Issue metadata

Status: Unconfirmed
Owner: ----
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Chrome
Pri: 2
Type: Bug



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Chrome OS freezes with lines

Reported by dcarpent...@gmail.com, May 28 2018

Issue description

UserAgent: Mozilla/5.0 (X11; CrOS x86_64 10452.96.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/66.0.3359.181 Safari/537.36
Platform: 10452.96.0 (Official Build) stable-channel eve

Steps to reproduce the problem:
1. Turn on Pixelbook
2. Use it for a while
3. Open browser tabs

What is the expected behavior?
Chrome OS should not freeze with lines on the screen.

What went wrong?
Chrome OS freezes with lines on the screen and all sounds repeating themselves.

Did this work before? N/A 

Chrome version: 66.0.3359.181  Channel: stable
OS Version: 10452.96.0
Flash Version: 29.0.0.171
 
Fix this bug.
Components: -UI OS>Kernel>Graphics OS>Kernel>Audio
This might be a kernel issue since cras might also be hanging.
Fix this issue.
If this is a kernel issue, that can also be a bug.
GPU status:
Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Hardware accelerated
Rasterization: Hardware accelerated
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_discard_framebuffer
msaa_is_slow
rely_on_implicit_sync_for_swap_buffers
scalarize_vec_and_mat_constructor_args
Problems Detected
Framebuffer discarding causes jumpy scrolling on Mali drivers: 301988
Applied Workarounds: disable_discard_framebuffer
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in ChromeOS handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Chromeos Intel: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Avoid waiting on a egl fence before pageflipping and rely on implicit sync.: 721463
Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
Don't expose disjoint_timer_query extensions to WebGL: 808744
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
This bug happens when I watch videos online.

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