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Issue 841062 link

Starred by 4 users

Issue metadata

Status: Available
Owner: ----
Cc:
Components:
EstimatedDays: 1
NextAction: ----
OS: Android
Pri: 3
Type: Bug
Proj-VR
Proj-XR

Blocked on:
issue 845742
issue 889190



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Revisit check for maximum frame_size calculation in XR devices GetFrameData interface

Project Member Reported by lincolnfrog@google.com, May 8 2018

Issue description

We currently have an arbitrary limit of 8k X 8k - what should this limit actually be? This limit is enforced for the size of a frame that the camera contents will be rendered to in AR mode in ARCoreDevice / VRDisplayImpl.

 
Investigate if there's a way to get an actual max supported size, or if excessive sizes get cleanly rejected by existing code.
Revisit if we can support zero size, or alternatively we could resize to a minimum of 1x1 pixels.
we should avoid getting to the point where we pass 0. My understanding is that there is some sort of race that should be handled in Blink instead. - ddorwin@
Labels: M-68 Pri-1 Type-Bug
Status: Available (was: Unconfirmed)
Labels: -M-68 M-69
Owner: lincolnfrog@chromium.org
Status: Assigned (was: Available)
More explicitly, IIRC, the cause of potential 0s is an initialization race in Blink.
The zero sizes should be addressed by  issue 836496 . We can focus on the maximum size here.
Components: Blink>WebXR
Components: -Blink>WebXR Blink>WebXR>AR
Blockedon: 845742
This is blocked on figuring out how to create a centralized way of getting memory / size limits for textures based on system data (see 845742).
Labels: BlinkWebXR
Removing Blink>WebVR component and assigning to Blink>WebXR 
Components: Blink>WebXR
Labels: -BlinkWebXR
Removing Blink>WebVR component and assigning to Blink>WebXR 
Components: -Blink>WebVR
EstimatedDays: 1
Labels: -M-69 M-71
Labels: AR-Cleanup
Cc: lincolnfrog@chromium.org
Labels: -Pri-1 -M-71 Pri-3
Owner: ----
Status: Available (was: Assigned)
based on perceived impact, triage did not think this was required (must/should).
Blockedon: 889190
Will be affected by AR Mode

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