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[Chrome][M66][Android 8.0] The play,pause functions from notification shade don't work
Reported by
seiyon.p...@gmail.com,
May 3 2018
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Issue descriptionExample URL: start.att.net Steps to reproduce the problem: 1. Open up Chrome 2. Go to "start.att.net" 3. Play any video contents on the page 4. Swipe down from the top and bring the notification shade 5. Touch play/pause button in notification shade of Chrome What is the expected behavior? When user touches the pause button, it opens up Chrome and pauses the video content in the page on Chrome. When user touches the play button, it opens up Chrome and plays the video content in the page on Chrome. What went wrong? Touching play/pause button in notification shade don't work at all. Did this work before? N/A Is it a problem with Flash or HTML5? N/A Does this work in other browsers? N/A Chrome version: 66.0.3359.139 Channel: stable OS Version: 8.0 Flash Version: Contents of chrome://gpu: Graphics Feature Status Canvas: Hardware accelerated CheckerImaging: Disabled Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Hardware accelerated Video Decode: Hardware accelerated WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds broken_egl_image_ref_counting clear_uniforms_before_first_program_use disable_framebuffer_cmaa disable_program_caching_for_transform_feedback disable_program_disk_cache dont_disable_webgl_when_compositor_context_lost force_cube_map_positive_x_allocation max_copy_texture_chromium_size_1048576 max_texture_size_limit_4096 multisample_renderbuffer_resize_emulation scalarize_vec_and_mat_constructor_args unbind_egl_context_to_flush_driver_caches use_virtualized_gl_contexts wake_up_gpu_before_drawing Problems Detected Non-virtual contexts on Qualcomm sometimes cause out-of-order frames: 289461 Applied Workarounds: use_virtualized_gl_contexts The first draw operation from an idle state is slow: 309734 Applied Workarounds: wake_up_gpu_before_drawing Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args glFinish doesn't clear caches on Android: 509727 Applied Workarounds: unbind_egl_context_to_flush_driver_caches Android Adreno crashes on binding incomplete cube map texture to FBO: 518889 Applied Workarounds: force_cube_map_positive_x_allocation CHROMIUM_copy_texture with 1MB copy per flush to avoid unwanted cache growth on Adreno: 542478 Applied Workarounds: max_copy_texture_chromium_size_1048576 EGLImage ref counting across EGLContext/threads is broken: 585250 Applied Workarounds: broken_egl_image_ref_counting Limit max texure size to 4096 on all of Android Applied Workarounds: max_texture_size_limit_4096 Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Program binaries don't contain transform feedback varyings on Qualcomm GPUs: 658074 Applied Workarounds: disable_program_caching_for_transform_feedback Certain Adreno 4xx and 5xx drivers often crash in glProgramBinary.: 699122 Applied Workarounds: disable_program_disk_cache Multisampled color renderbuffers can't be resized on Qualcomm 4xx/5xx: 696126 Applied Workarounds: multisample_renderbuffer_resize_emulation eglSwapBuffers intermittently fails on Android when app goes to background: 744678 Applied Workarounds: dont_disable_webgl_when_compositor_context_lost glGetQueryObject(GL_QUERY_RESULT_AVAILABLE) blocks unexpectedly on Adreno: 750306, 764526 Applied Workarounds: disable(GL_EXT_disjoint_timer_query), disable(GL_EXT_disjoint_timer_query_webgl2) Don't expose disjoint_timer_query extensions to WebGL: 808744 Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Checker-imaging has been disabled via finch trial or the command line. Disabled Features: checker_imaging Version Information Data exported2018-05-03T06:56:58.642ZChrome versionChrome/65.0.3325.109Operating systemAndroid 8.0.0Software rendering list URLhttps://chromium.googlesource.com/chromium/src/+/f412f53af6f3abcd6165b6cf0859dad2e88ff87d/gpu/config/software_rendering_list.jsonDriver bug list URLhttps://chromium.googlesource.com/chromium/src/+/f412f53af6f3abcd6165b6cf0859dad2e88ff87d/gpu/config/gpu_driver_bug_list.jsonANGLE commit id2c9cc8b6e8102D graphics backendSkia/65 bd0dafbc8112f6cfa92a8096d8cb5696d8535ef9-Command Line--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --enable-dom-distiller --flag-switches-begin --flag-switches-end --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 Driver Information Initialization time98In-process GPUfalsePassthrough Command DecoderfalseDirect CompositionfalseSupports overlaysfalseSandboxedfalseGPU0VENDOR = 0x0000 [Qualcomm], DEVICE= 0x0000 [Adreno (TM) 530] *ACTIVE*OptimusfalseOptimusfalseAMD switchablefalseDriver vendorDriver version225.0Driver datePixel shader version3.20Vertex shader version3.20Max. MSAA samples4Machine model namePixelMachine model versionGL_VENDORQualcommGL_RENDERERAdreno (TM) 530GL_VERSIONOpenGL ES 3.2 V@225.0 (GIT@7142022, Ib5823dd10c) (Date:06/23/17)GL_EXTENSIONSGL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_ARB_texture_barrier GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_EXT_buffer_storage GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_framebuffer_foveated GL_QCOM_shader_framebuffer_fetch_noncoherentDisabled ExtensionsGL_EXT_disjoint_timer_query GL_EXT_disjoint_timer_query_webgl2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherentDisabled WebGL ExtensionsEXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2Window system binding vendorWindow system binding versionWindow system binding extensionsDirect renderingYesReset notification strategy0x8252GPU process crash count0 Compositor Information Tile Update ModeOne-copyPartial RasterEnabled GpuMemoryBuffers Status ATCSoftware onlyATCIASoftware onlyDXT1Software onlyDXT5Software onlyETC1Software onlyR_8Software onlyR_16Software onlyRG_88Software onlyBGR_565Software onlyRGBA_4444Software onlyRGBX_8888GPU_READ, SCANOUTRGBA_8888GPU_READ, SCANOUTBGRX_8888Software onlyBGRX_1010102Software onlyBGRA_8888Software onlyRGBA_F16Software onlyYVU_420Software onlyYUV_420_BIPLANARSoftware onlyUYVY_422Software only Display(s) Information InfoDisplay[0] bounds=0,0 412x732, workarea=0,0 412x732, scale=2.625, externalColor space information{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}Bits per color component8Bits per pixel24 Video Acceleration Information Decode vp8up to 3840x2160 pixelsDecode vp8up to 3840x2160 pixels (encrypted)Decode vp9 profile0up to 3840x2160 pixelsDecode vp9 profile0up to 3840x2160 pixels (encrypted)Decode vp9 profile1up to 3840x2160 pixelsDecode vp9 profile1up to 3840x2160 pixels (encrypted)Decode vp9 profile2up to 3840x2160 pixelsDecode vp9 profile2up to 3840x2160 pixels (encrypted)Decode vp9 profile3up to 3840x2160 pixelsDecode vp9 profile3up to 3840x2160 pixels (encrypted)Decode h264 baselineup to 3840x2160 pixelsDecode h264 mainup to 3840x2160 pixelsDecode h264 extendedup to 3840x2160 pixelsDecode h264 highup to 3840x2160 pixelsDecode h264 high 10up to 3840x2160 pixelsDecode h264 high 4:2:2up to 3840x2160 pixelsDecode h264 high 4:4:4 predictiveup to 3840x2160 pixelsDecode h264 scalable baselineup to 3840x2160 pixelsDecode h264 scalable highup to 3840x2160 pixelsDecode h264 stereo highup to 3840x2160 pixelsDecode h264 multiview highup to 3840x2160 pixelsEncode vp8up to 1280x720 pixels and/or 30.000 fpsEncode h264 baselineup to 1280x720 pixels and/or 30.000 fps
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May 3 2018
Pressing the play/pause button should not open Chrome but only impact the playback state. I tried the website on Chrome Dev and thinks worked as expected. Worth noting though that when the ad was playing, interacting with the notification didn't work as well: pausing worked but playing back would shut down the player. What device are you using?
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May 10 2018
mlamouri@ I tested it with Chrome 66.0.3359.13 on Nexus5X.
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May 11 2018
I'm afraid I still can't reproduce this even on Chrome 66. If you can do a screen record, it could help.
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May 11 2018
mlamouri@ the screen record was uploaded in description & Comment 1.
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May 18 2018
The NextAction date has arrived: 2018-05-18
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May 20 2018
I'm afraid I can't open the screen records you attached. Do you mind attaching a video file directly?
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May 21 2018
mlamouri@, I've uploaded the screen record and shared it with you. Could you please check https://drive.google.com/file/d/1bVbuM90G1NlLaOCgB8HNoBsM34FZ62rr/view?usp=sharing?
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May 21 2018
Thanks for the video. I was able to reproduce this locally. I've never seen this before and my first impression is that it may be a problem with the website.
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May 22 2018
I don't have permission to view recording in c#8. But I couldn't repro this bug on 67.0.3396.18 build on Win and Mac. On Android device, there is no notification video playback container on the repro site. mlamouri@, since you are able to view recording and repro the issue, can you re-assign this bug appropriately?
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May 23 2018
yini...@ I've change the permission of video and now anyone can view the video. https://drive.google.com/file/d/1bVbuM90G1NlLaOCgB8HNoBsM34FZ62rr/view
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May 25 2018
The NextAction date has arrived: 2018-05-25 |
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Comment 1 by seiyon.p...@gmail.com
, May 3 201810.0 MB
10.0 MB Download