angle_enable_vulkan set to true unnecessarily and cause problems for ubsan build |
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Issue descriptionLooking at angle_enable_vulkan in angle.gni, it seems it's set to true on Windows, Linux/X11, and Android with Vulkan support. First, this is unnecessary because Chrome isn't shipping with vulkan yet, so it should be guarded by some condition. Second, this causes ubsan build (is_ubsan_build = true) to stuck (for half an hour at least on my local linux), at vulkan_layer_utils
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May 1 2018
I should also note, even when we ship Vulkan to users, we shouldn't be enabling, nor shipping validation layers. And when developing, shouldn't we rely on the validation layers from the OS install and/or the Vulkan SDK, rather than building them ourselves?
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May 1 2018
Duplicating into existing issue. To confirm: we don't ship the validation layers to users. |
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Comment 1 by zmo@chromium.org
, Apr 30 2018