🏖 Improve GPU rendering time for VR browsing |
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Issue descriptionWe spend some time previously on measure and improve both CPU and GPU frame time. The work is documented here: https://docs.google.com/document/d/12rStugbANDECQ_oPFkGOJ9VAOQe6Xm3eGpeQ8iMks7M/edit#heading=h.unijwy17ibzq This bug is a follow up of the above work with more focus on GPU side (the CPU side of work already has metrics tracking and in a good state). We use systrace to trace our GPU side work. It could provide insights on how can we make improvements. This bug will track all GPU performance related issues that we discover. ⛆ |
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Apr 27 2018
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Apr 27 2018
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Apr 27 2018
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Apr 27 2018
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Apr 27 2018
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Apr 27 2018
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May 15 2018
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May 18 2018
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May 18 2018
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May 23 2018
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May 24 2018
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May 24 2018
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Jun 7 2018
This is not an immediate priority at the moment. Make it available.
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Jul 4
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Aug 7
Removing Internals>VR component and assigning to Internals>XR
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Aug 7
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Comment 1 by bshe@chromium.org
, Apr 27 2018