Issue metadata
Sign in to add a comment
|
VR: make rounded corners of textured quads geometry |
||||||||||||||||||||||||||
Issue descriptionCurrently, the rounded corners of textured quads are generated by drawing transparent. That doesn't work anymore if the content quad is its own GVR layer since there is no background color the transparent can be blend with. Thus, generate the textured quads' rounded corner geometry.
,
Apr 19 2018
Nevermind, not actually going to break this. |
|||||||||||||||||||||||||||
►
Sign in to add a comment |
|||||||||||||||||||||||||||
Comment 1 by tiborg@chromium.org
, Apr 19 2018Status: Available (was: Assigned)