Create a unified Compositing.Renderer.LayersUpdateTime metric |
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Issue descriptionCompositing.Renderer.LayersUpdateTime.* is split into 5 buckets which isn't useful when tracking the overall performance of LayersUpdateTime. For example, SPV175 is putting PaintChunksToCcLayer in there and we'd like to know the overall effect.
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Mar 27 2018
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Comment 1 by bugdroid1@chromium.org
, Mar 27 2018