Implement direct GPU to shared memory copying for RGBA readback in FrameSinkVideoCapturer |
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Issue descriptionFor I420 we directly copy from GPU memory into the media::VideoFrame backed by shared memory. For RGBA though, we first copy from GPU into a SkBitmap then copy that SkBitmap into media::VideoFrame. We should just avoid the extra copy and implement copy directly similar to I420.
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Apr 18 2018
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Comment 1 by bugdroid1@chromium.org
, Apr 18 2018