The combination of a skia-based fade operation on an element texture, and our component-based background, yields an odd artifact: When the URL bar texture redraws, the background in the left eye is not rendered for a single frame (very noticeable).
Removing the fade operation from the URL alleviates (or masks) the issue. However, it's not clear why *only* the background texture is affected. It's possible that some GL state is mucked up, meaning the next element renders incorrectly.
More investigation is required to figure out what's going on.
Comment 1 by cjgrant@chromium.org
, Feb 22 2018