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[Missing Test]: WebGL performance regression in Chrome 64 on macOS |
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Issue descriptionAutomated tests for the below commit have been missing.Would it be possible to add test coverage to avoid regressions in future? CL: ---- https://chromium.googlesource.com/chromium/src.git/+/04dc3fe0ebce31ddfe0249be05e7658177235605 Ref Bug: --------- https://bugs.chromium.org/p/chromium/issues/detail?id=809422 Thank you.
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Feb 16 2018
We do have WebGL perf tests. However, it's next to impossible to evaluate all graphics perf. That's why WebGL working group never blessed a performance test suite, only a conformance one. Also, this regression is specific to a group of Intel GPUs on Mac. I am not sure our how our perf waterfalls hardware coverage is. I would suggest mark this as Won't Fix. Definitely not a release blocker for M65.
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Feb 16 2018
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Feb 16 2018
Oops, hit enter too soon. Yes, I'm sorry but after discussion with zmo@ we think that this particular test is overly specific and not worth adding to the smoothness.tough_webgl_cases performance test, which is the only place where it could reasonably be added. We are going to look at the tough_webgl_cases page set again and try to expand it for WebGL 2.0 cases, as well as expand the testing matrix. (alpha true/false; premultipliedAlpha true/false; preserveDrawingBuffer true/false; etc.) |
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Comment 1 by gov...@chromium.org
, Feb 16 2018