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Issue metadata

Status: WontFix
Owner: ----
Closed: Feb 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Android
Pri: 2
Type: Bug



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Audio stops when switching out of Chrome (Mobile)

Reported by megmamu...@gmail.com, Feb 10 2018

Issue description

Example URL:
m.youtube.com

Steps to reproduce the problem:
1. Start playing audio
2. Click home or long-hold to switch to another app
3. Change tab

What is the expected behavior?
Audio keeps playing or have the same behavior as chromium/chrome in Windows/Linux/MacOS.

What went wrong?
Audio stops

Did this work before? No 

Is it a problem with Flash or HTML5? Both

Does this work in other browsers? Yes

Chrome version: 64.0.3282.137  Channel: stable
OS Version: 7.0.0
Flash Version: 

Contents of chrome://gpu: 
Note: To properly save this page, select the "Webpage, Complete" option in the Save File dialog.
Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Hardware accelerated
Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_framebuffer_cmaa
dont_disable_webgl_when_compositor_context_lost
max_texture_size_limit_4096
scalarize_vec_and_mat_constructor_args
use_client_side_arrays_for_stream_buffers
use_virtualized_gl_contexts
Problems Detected
ARM driver doesn't like uploading lots of buffer data constantly
Applied Workarounds: use_client_side_arrays_for_stream_buffers
The Mali-Txxx driver does not guarantee flush ordering: 154715, 10068, 269829, 294779, 285292
Applied Workarounds: use_virtualized_gl_contexts
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Limit max texure size to 4096 on all of Android
Applied Workarounds: max_texture_size_limit_4096
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
eglSwapBuffers intermittently fails on Android when app goes to background: 744678
Applied Workarounds: dont_disable_webgl_when_compositor_context_lost
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported	2/11/2018, 12:19:21 AM
Chrome version	Chrome/64.0.3282.137
Operating system	Android 7.0
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/c0e649dc6b7990e24daaee45fc1682e006f4f0ca/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/c0e649dc6b7990e24daaee45fc1682e006f4f0ca/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	2987f0fde973
2D graphics backend	Skia/64 713571f9afcf4b673812cd3b52bb5b17c107038b-
Command Line	--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --enable-dom-distiller --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	235
In-process GPU	false
Passthrough Command Decoder	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x0000 [ARM], DEVICE= 0x0000 [Mali-T860]
Optimus	false
Optimus	false
AMD switchable	false
Driver vendor	
Driver version	1.
Driver date	
Pixel shader version	3.20
Vertex shader version	3.20
Max. MSAA samples	16
Machine model name	SUPER
Machine model version	
GL_VENDOR	ARM
GL_RENDERER	Mali-T860
GL_VERSION	OpenGL ES 3.2 v1.r12p0-04rel0.44f2946824bb8739781564bffe2110c9
GL_EXTENSIONS	GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	
Window system binding version	
Window system binding extensions	
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[0] bounds=0,0 360x640, workarea=0,0 360x640, scale=3, external
Color space information	{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Decode vp9 profile0	up to 3840x2160 pixels
Decode vp9 profile0	up to 3840x2160 pixels (encrypted)
Decode vp9 profile1	up to 3840x2160 pixels
Decode vp9 profile1	up to 3840x2160 pixels (encrypted)
Decode vp9 profile2	up to 3840x2160 pixels
Decode vp9 profile2	up to 3840x2160 pixels (encrypted)
Decode vp9 profile3	up to 3840x2160 pixels
Decode vp9 profile3	up to 3840x2160 pixels (encrypted)
Decode h264 baseline	up to 3840x2160 pixels
Decode h264 main	up to 3840x2160 pixels
Decode h264 extended	up to 3840x2160 pixels
Decode h264 high	up to 3840x2160 pixels
Decode h264 high 10	up to 3840x2160 pixels
Decode h264 high 4:2:2	up to 3840x2160 pixels
Decode h264 high 4:4:4 predictive	up to 3840x2160 pixels
Decode h264 scalable baseline	up to 3840x2160 pixels
Decode h264 scalable high	up to 3840x2160 pixels
Decode h264 stereo high	up to 3840x2160 pixels
Decode h264 multiview high	up to 3840x2160 pixels
 
Labels: Needs-triage-Mobile
Cc: pnangunoori@chromium.org
Labels: Triaged-Mobile
Status: Untriaged (was: Unconfirmed)
Tested the issue in Android and able to reproduce the issue. Similar behavior is observed since Chrome #59.0.3030.0

Steps Followed:
1. Launched the Chrome Browser.
2. Play any video from www.youtube.com
3. Tap application switcher button.
4. Switch to other tab.
4. Observed that audio stopped playing.

Chrome versions tested:
59.0.3030.0, 64.0.3282.140(Stable), 66.0.3344.0(Canary)

OS:
Android 8.0.1

Android Devices:
Pixel XL

This seems to be a Non-Regression issue as same behavior is seen since M59.  Untriaged for further input's on this issue.

Please navigate to below link for log's and video--
go/chrome-androidlogs/811076

Note: 
1. This issue is not observed in Desktop.
2. Issue is not observed on FireFox mobile version.
Labels: FoundIn-66 FoundIn-64 FoundIn-65 Target-66
Status: WontFix (was: Untriaged)
This is the website stopping playback.

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