GpuImageDecodeCache does not take care of serializing bitmaps using the TransferCache for OOP raster. Without this, any op using bitmaps is broken.
Fixing this is going to be more involved, since bitmaps don't set a PaintImage::ContentId right now, which is necessary for keying them in the cache.
Comment 1 by khushals...@chromium.org
, Jan 26 2018