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Sound doesn't work on some Facebook games |
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Issue descriptionChrome Version : 65.0.3319.0 Platform : 10302.0.0 - Kip, Reks URLs (if applicable) : facebook.com What steps will reproduce the problem? (1) log into facebook.com (2) play "Candy crush saga" or "Tetris" games (3) check the sound while playing the games https://apps.facebook.com/candycrush/?fb_source=bookmark&ref=bookmarks&count=0&fb_bmpos=_0 https://www.facebook.com/instantgames/236281856807449/ What is the expected result? Should be able to hear the sound while playing the game What happens instead? Unable to hear game sound. Please provide any additional information below. Attach a screenshot if possible. Able to hear sound while playing "Bejeweled Blitz"- kip/reks Unable to reproduce the issue on 65.0.3299.0/10230.0.0 -Peppy
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Jan 16 2018
So far, I checked the issue only on Kip and reks. Will provide more info once check the issue on the other device. >> Is this reproducible only on certain Chromebooks? Yes, there is the warning on console while playing "Candy crush saga". >> Can you see any warning on the console like "An AudioContext must be created or resumed after the document received a user gesture to enable audio playback"?
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Jan 16 2018
Yes, this means the developers now have to construct AudioContext or call AudioContext.resume() upon the user gesture. It seems the game is served from a different domain via iframe. mlamouri@ Do we have any public announcement or article about this change? I am also curious myself why this affects the desktop browser. In the meanwhile, we might want to reach out developers to let them know the workaround.
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Jan 17 2018
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Jan 17 2018
Able to reproduce the issue on latest M-65 [65.0.3322.0/10315.0.0] dev channel- Kip,Paine,Peppy,Reks,Daisy for both the games "Candy crush saga" or "Tetris" Thanks..
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Jan 30 2018
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Jan 31 2018
+johnpallett@ for reach out. Removing RBS as its not blocking stable and is likely a web developer fix. One possibility is that they need to simply delegate autoplay privileges to the iframe using allow=autoplay. We might want to check if they aren't already using gesture=media.
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Mar 19 2018
Per #7, this is likely a web developer fix. Lowering the priority to P3 and asking feedback from developers.
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May 4 2018
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Comment 1 by hongchan@chromium.org
, Jan 16 2018