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Issue metadata

Status: WontFix
Owner: ----
Closed: Jan 2018
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug



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videos on facebook don't play on chromium-snapshot but play on chrome-unstable

Reported by marcosja...@gmail.com, Jan 16 2018

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/65.0.3323.0 Safari/537.36

Example URL:
videos on any user facebook linefeed

Steps to reproduce the problem:
1. using this or recent previous snaphots on Windows or Linux
2. Open your facebook feed
3. locate a shared video
4. try to play it

What is the expected behavior?
it try but don't play the video

What went wrong?
Simply don't play on chromiun but play on chrome unstable

Did this work before? N/A 

Is it a problem with Flash or HTML5? N/A

Does this work in other browsers? N/A

Chrome version: 65.0.3323.0  Channel: dev
OS Version: 10.0
Flash Version: 28.0.0.142

Contents of chrome://gpu: 

Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
CheckerImaging: Enabled
Flash: Software only. Hardware acceleration disabled
Flash Stage3D: Software only. Hardware acceleration disabled
Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only. Hardware acceleration disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
Problems Detected
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Version Information
Data exported	2018-01-16T15:34:37.568Z
Chrome version	Chrome/65.0.3323.0
Operating system	Windows NT 10.0.14393
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/4d9273e282eae42eae0c5cf035490e0d53c4daa2/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/4d9273e282eae42eae0c5cf035490e0d53c4daa2/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	cf180fccb24a
2D graphics backend	Skia/65 3167aa0c9c84cab1b0252031166e4a345e2afe2d-
Command Line	"C:\Users\Wolfman\AppData\Local\Chromium\Application\chrome.exe" --flag-switches-begin --enable-experimental-canvas-features --flag-switches-end
Driver Information
Initialization time	272
In-process GPU	false
Passthrough Command Decoder	false
Direct Composition	false
Supports overlays	false
Sandboxed	true
GPU0	VENDOR = 0x8086, DEVICE= 0x0116
Optimus	false
Optimus	false
AMD switchable	false
Desktop compositing	Aero Glass
Diagonal Monitor Size of \\.\DISPLAY1	19.1"
Diagonal Monitor Size of \\.\DISPLAY1	11.5"
Diagonal Monitor Size of \\.\DISPLAY2	11.5"
Driver vendor	Intel Corporation
Driver version	9.17.10.4459
Driver date	5-19-2016
Pixel shader version	1.00
Vertex shader version	1.00
Max. MSAA samples	4
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	Google SwiftShader
GL_VERSION	OpenGL ES 2.0 SwiftShader 3.3.0.2
GL_EXTENSIONS	GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_CHROMIUM_texture_filtering_hint GL_NV_fence GL_NV_framebuffer_blit GL_NV_read_depth
Disabled Extensions	
Window system binding vendor	Google Inc.
Window system binding version	1.4 SwiftShader 3.3.0.2
Window system binding extensions	EGL_KHR_create_context EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable
Direct rendering	Yes
Reset notification strategy	0x0000
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	GPU_READ, SCANOUT
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	Software only
BGRX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[2528732444] bounds=0,0 1366x768, workarea=0,0 1366x728, scale=1, external
Color space information	{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Encode h264 baseline	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high	up to 3840x2176 pixels and/or 30.000 fps
Diagnostics
... loading ...
 
Labels: Needs-Triage-M65
I have made somo modifications to ensure that chromiun-snapshot have a equal report like the chromiun-unstable 65.0.3315.3 that don't have this behavior:

the new chrome://gpu list is below.

Remembering that videos on facebook feed don't play on this chromiun-snapshot and earlier versions but play on chrome-unstable


Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Force enabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Force enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Unavailable
Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_accelerated_vpx_decode
disable_direct_composition
disable_discard_framebuffer
disable_framebuffer_cmaa
disable_larger_than_screen_overlays
exit_on_context_lost
force_cube_complete
msaa_is_slow
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
GPU rasterization should only be enabled on NVIDIA and Intel DX11+, and AMD RX-R2 GPUs for now.: 643850
Disabled Features: gpu_rasterization
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
VPx decoding isn't supported well before Windows 10 creators update.: 616318, 667532
Applied Workarounds: disable_accelerated_vpx_decode
Accelerated VPx decoding is hanging on some videos.: 654111
Applied Workarounds: disable_accelerated_vpx_decode
Overlay sizes bigger than screen aren't accelerated on some Intel drivers: 720059
Applied Workarounds: disable_larger_than_screen_overlays
Direct composition causes slow presents on Intel Sandybridge: 775898, 785648
Applied Workarounds: disable_direct_composition
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Version Information
Data exported	2018-01-16T16:32:30.167Z
Chrome version	Chrome/65.0.3323.0
Operating system	Windows NT 10.0.14393
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/4d9273e282eae42eae0c5cf035490e0d53c4daa2/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/4d9273e282eae42eae0c5cf035490e0d53c4daa2/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	cf180fccb24a
2D graphics backend	Skia/65 3167aa0c9c84cab1b0252031166e4a345e2afe2d-
Command Line	"C:\Users\Wolfman\AppData\Local\Chromium\Application\chrome.exe" --flag-switches-begin --enable-checker-imaging --enable-experimental-canvas-features --enable-fast-unload --force-gpu-rasterization --javascript-harmony --enable-nacl --enable-tab-audio-muting --enable-webgl-draft-extensions --enable-zero-copy --extensions-on-chrome-urls --enable-lcd-text --num-raster-threads=4 --disable-smooth-scrolling --enable-features=Av1Decoder,BackgroundVideoTrackOptimization,GuestViewCrossProcessFrames,HighDynamicRange,PictureInPicture,UseModernMediaControls,UseSurfaceLayerForVideo,V8VmFuture --disable-features=OverlayScrollbar,OverlayScrollbarFlashAfterAnyScrollUpdate,OverlayScrollbarFlashWhenMouseEnter --flag-switches-end
Driver Information
Initialization time	503
In-process GPU	false
Passthrough Command Decoder	true
Direct Composition	false
Supports overlays	false
Sandboxed	false
GPU0	VENDOR = 0x8086, DEVICE= 0x0116
Optimus	false
Optimus	false
AMD switchable	false
Desktop compositing	Aero Glass
Diagonal Monitor Size of \\.\DISPLAY1	19.1"
Diagonal Monitor Size of \\.\DISPLAY1	11.5"
Diagonal Monitor Size of \\.\DISPLAY2	11.5"
Driver vendor	Intel Corporation
Driver version	9.17.10.4459
Driver date	5-19-2016
Pixel shader version	4.1
Vertex shader version	4.1
Max. MSAA samples	4
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)
GL_VERSION	OpenGL ES 2.0 (ANGLE 2.1.0.cf180fccb24a)
GL_EXTENSIONS	GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendor	Google Inc. (adapter LUID: 0000000000006adc)
Window system binding version	1.4 (ANGLE 2.1.0.cf180fccb24a)
Window system binding extensions	EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	Zero-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	GPU_READ, SCANOUT
RGBA_8888	GPU_READ, SCANOUT
BGRX_8888	Software only
BGRX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[2528732444] bounds=0,0 1366x768, workarea=0,0 1366x728, scale=1, external
Color space information	{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Decode h264 baseline	up to 1920x1088 pixels
Decode h264 main	up to 1920x1088 pixels
Decode h264 high	up to 1920x1088 pixels
Encode h264 baseline	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main	up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high	up to 3840x2176 pixels and/or 30.000 fps
Diagnostics
0
b3DAccelerationEnabled	true
b3DAccelerationExists	true
bAGPEnabled	true
bAGPExistenceValid	true
bAGPExists	true
bCanRenderWindow	true
bDDAccelerationEnabled	true
bDriverBeta	false
bDriverDebug	false
bDriverSigned	false
bDriverSignedValid	false
bNoHardware	false
dwBpp	32
dwDDIVersion	11
dwHeight	768
dwRefreshRate	60
dwWHQLLevel	0
dwWidth	1366
iAdapter	0
lDriverSize	12935296
lMiniVddSize	0
szAGPStatusEnglish	Enabled
szAGPStatusLocalized	Ativado
szChipType	Intel(R) HD Graphics Family
szD3DStatusEnglish	Enabled
szD3DStatusLocalized	Ativado
szDACType	Internal
szDDIVersionEnglish	11.1
szDDIVersionLocalized	11.1
szDDStatusEnglish	Enabled
szDDStatusLocalized	Ativado
szDXVAHDEnglish	Supported
szDXVAModes	ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription	Intel(R) HD Graphics 3000
szDeviceId	0x0116
szDeviceIdentifier	{D7B78E66-4256-11CF-FE62-4927B7C2C435}
szDeviceName	\\.\DISPLAY1
szDisplayMemoryEnglish	1664 MB
szDisplayMemoryLocalized	1664 MB
szDisplayModeEnglish	1366 x 768 (32 bit) (60Hz)
szDisplayModeLocalized	1366 x 768 (32 bit) (60Hz)
szDriverAssemblyVersion	9.17.10.4459
szDriverAttributes	Final Retail
szDriverDateEnglish	18/05/2016 22:00:00
szDriverDateLocalized	5/18/2016 22:00:00
szDriverLanguageEnglish	English
szDriverLanguageLocalized	Inglês
szDriverModelEnglish	WDDM 1.2
szDriverModelLocalized	WDDM 1.2
szDriverName	igdumd64.dll,igd10umd64.dll,igd10umd64.dll
szDriverNodeStrongName	oem3.inf:5f63e534c4a6341c:iSNBM0:9.17.10.4459:pci\ven_8086&dev_0116
szDriverSignDate	Unknown
szDriverVersion	9.17.0010.4459
szKeyDeviceID	Enum\PCI\VEN_8086&DEV_0116&SUBSYS_07431025&REV_09
szKeyDeviceKey	\Registry\Machine\System\CurrentControlSet\Control\Video\{1EC168C4-78A2-4BC2-9831-7B133F50ED18}\0000
szManufacturer	Intel Corporation
szMiniVdd	Desconhecido
szMiniVddDateEnglish	Unknown
szMiniVddDateLocalized	Desconhecido
szMonitorMaxRes	Unknown
szMonitorName	Generic PnP Monitor
szNotesEnglish	No problems found.
szNotesLocalized	Não foram encontrados problemas.
szOverlayEnglish	Supported
szRankOfInstalledDriver	00D12001
szRegHelpText	Unknown
szRevision	Unknown
szRevisionId	0x0009
szSubSysId	0x07431025
szTestResultD3D7English	Not run
szTestResultD3D7Localized	Não executado
szTestResultD3D8English	Not run
szTestResultD3D8Localized	Não executado
szTestResultD3D9English	Not run
szTestResultD3D9Localized	Não executado
szTestResultDDEnglish	Not run
szTestResultDDLocalized	Não executado
szVdd	Desconhecido
szVendorId	0x8086
Log Messages
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Status: WontFix (was: Unconfirmed)
Chromium builds don't have proprietary codecs included because they are not covered by the Chrome license for h264 and aac.
And how to workaround this in Windows 10 x64 and Ubuntu 16,04 x64 OS
platforms?

2018-01-16 17:19 GMT-02:00 dalecur… via monorail <
monorail+v2.2801085551@chromium.org>:
There's no workaround for Chromium unless you custom build with 'proprietary_codecs=true ffmpeg_branding="Chrome"' but you should only do this if you have appropriate licensing.

If you instead are accidentally using Chromium, then the workaround is to use an official Google Chrome build from here https://www.google.com/chrome/
Why not use OpenH264 and Fraunhoffer FDK AAC or FFmpeg open source codecs instead?
Because if someone decide to use proprietary codecs compile their own version and the open it's used as free.

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